Personality: Difference between revisions
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imported>Konz (Created page with "'''Personality''' is a mechanic that determines the creature's tendency in Delves as well as improving the odds of successful breeding with matching personalities. ==Delve AI Behaviors== ''Note: Creatures are only merely likely, not guaranteed, to act with their listed behaviors.'' {| class="wikitable" |- ! AI Type !! Behavior !! Personality |- | rowspan="2" | Aggressive || rowspan="2" | Combat-Oriented || Stoic |- | Valiant |- | rowspan="2" | Adaptive || rowsp...") |
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Latest revision as of 04:53, 6 March 2022
Personality is a mechanic that determines the creature's tendency in Delves as well as improving the odds of successful breeding with matching personalities.
Delve AI Behaviors
Note: Creatures are only merely likely, not guaranteed, to act with their listed behaviors.
| AI Type | Behavior | Personality |
|---|---|---|
| Aggressive | Combat-Oriented | Stoic |
| Valiant | ||
| Adaptive | High HP: Combat-Oriented Low HP: Support-Oriented |
Haughty |
| Mischievous | ||
| Passive | Support-Oriented | Anxious |
| Lazy | ||
| Reactive | High HP: Support-Oriented Low HP: Combat-Oriented |
Curious |
| Playful |
