Laboratory Depths: Difference between revisions
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==Strategy== | ==Strategy== | ||
===Vitrevern Loop=== | ===Vitrevern Loop=== | ||
The Vitrevern Loop is a looping strategy developed and coined by [[Keileon]], named for the | The Vitrevern Loop is a looping strategy developed and coined by [[Keileon]], named for the fact that, at the time, [[Vitrevern]]s were the only available tagalong with a Fire-element attack. Since then, the [[Lightcatcher]] has been introduced and will also work for this loop, but are much rarer than Vitreverns. | ||
*'''Tagalong:''' Stoic or Valiant with a Fire-element attack. (Recommended: Vitrevern | *'''Tagalong:''' Stoic or Valiant with a Fire-element attack. (Recommended: Vitrevern) | ||
*'''Equipment:''' Igniter 1K + Somber Shawl | *'''Equipment:''' Igniter 1K + Somber Shawl | ||
*'''Ammo:''' De-elemental | *'''Ammo:''' De-elemental |
Revision as of 10:35, 1 August 2021
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The Laboratory Depths is a regular Delve associated with the Forested Laboratory and containing many of its creatures as enemies.
Strategy
Vitrevern Loop
The Vitrevern Loop is a looping strategy developed and coined by Keileon, named for the fact that, at the time, Vitreverns were the only available tagalong with a Fire-element attack. Since then, the Lightcatcher has been introduced and will also work for this loop, but are much rarer than Vitreverns.
- Tagalong: Stoic or Valiant with a Fire-element attack. (Recommended: Vitrevern)
- Equipment: Igniter 1K + Somber Shawl
- Ammo: De-elemental
The strategy is primarily to focus on healing and let your tagalong do most of the work. Most creatures found in the delve are weak to Fire.
During battle, use only the normal weapon attack against enemies, except for Silver Knuttes and Shadowspewers. Knuttes and Shadowspewers are not weak to Fire, and while the Blue and Green Knuttes still go down relatively quickly, the Silver Knutte has increased defense. Shadowspewers, on the other hand, can do much more damage with their Neutral attack even though their Shadow attack is resisted. Use De-elemental ammo on both of these. All terrains can be searched to good effect; Seating Area only needs to be searched once, as Shield does not seem to wear off. All other terrains can be searched repeatedly whenever the tagalong resets it.
During Examining turns, focus primarily on healing. Large Berry Bushes are the optimal choice at medium HP; the Barkback trap is very rare at an apparent 5%, and Barkbacks are weak against Fire. If you are not very low on health and just want to be topped off, a Small Berry Bush will work fine. If very low on HP, Pink Fruit restores more HP than Large Berry Bush and the Demon Weed trap isn't guaranteed. If you don't want to take the risk, or none of these options are available, a Snack can be used instead. If your HP is high, taking an item or risking a trap instead of healing will not pose much danger and can be done if you're confident.
When reaching the boss, search the terrain first and then use De-elemental ammo; use Rapid Fire as soon as it becomes available. At high HP, even a newer player with 100 max HP will have decent luck with this setup, with the length of the loop obviously increasing as the player's max HP does. Bad luck with traps, Examining, and terrain can still cause a loop to end prematurely.
Terrains
Terrain | Effects | Description |
---|---|---|
Dilapidated Room | Heal: 15 HP 5 Earth Damage + Distracted (1 turn) |
An overgrown, steadily decaying room that doesn't appear to have all that much going on. |
Forest Clearing | 5 Damage + Distract (1 turn) 30 Damage + Stuck (2 turns) Nothing |
Relatively flat, easy to traverse land surrounded by trees. |
Seating Area | Shielded (infinite turns) | A room that was used in the past to seat many people, but now is difficult to traverse due to the amount of displaced objects. |
Tagalong Actions
Action | Effect | Context |
---|---|---|
Attack | Use Basic Attack Tagalong Injured |
Combat Combat (Start) |
Distracted by Something | Find Item Nothing |
Examining |
Find Berries | Heal (5-15 HP) | Combat |
Find Something | Find Item | Combat |
Intercept Ambush | 5 Damage | Combat (Start) |
Looking for Something | Nothing | Combat |
Rummage Around Area | Search Reset Find Item |
Combat Examining |
Stand Guard | Will Intercept Ambush | Examining |
Survey Area | Nothing | Examining |
Examine Points
Name | Possible Results | Description |
---|---|---|
Broken Table | Item: Tattered Book Trap: Knutte (Blue) |
An old, moss-covered table that's been flipped over on its side. |
Fallen Branch | Item: Tattered Book Nothing |
A large tree branch that still has most of its leaves. |
Glowing Light | Item: Electric Wisp Trap: Knutte (Blue) |
A blindingly bright light that's off in the distance. It's hard to make out what it is, but it is very alluring. |
Glowing Slug | Item: Glowing Slug Trap: Shadowspewer (White M) |
A blindingly bright slug that's helplessly squirming around on the ground. |
Pink Fruit | Item: Pink Fruit Heal: 30 HP Trap: Demon Weed (Pink) |
An impressively large, sweet-smelling fruit that's dangling from a vine. |
Small Berry Bush | Item: Variegated Berries Heal: 10 HP Trap: Cloaked Shrubstalker (Bronze) |
A young plant with several berries growing on it. |
Large Berry Bush | Item: Plump Variegated Berries Heal: 20 HP Trap: Barkback (Emerald M) |
A large plant that's almost as tall as you. It's practically overloaded with berries. |
Rubble Pile | Item: Giant Nut Nothing |
A large pile of rubble, presumably a result of the building's decay. |
Possible Enemies
Image | Species | HP | Spawn Conditions | Additional Notes |
---|---|---|---|---|
Barkback | 50 | Trap: Large Berry Bush | Higher Defense | |
Cloaked Shrubstalker | 50 | Trap: Small Berry Bush | Higher Defense | |
Demon Weed | 60 | Trap: Pink Fruit | -- | |
Knutte | 50 | Randomly Trap: Broken Table |
-- | |
55 | Randomly Trap: Glowing Light |
-- | ||
Knutte | 55 | Randomly | -- | |
Knutte | 50 | Randomly | Higher Defense | |
Lutreo | 50 | Randomly | -- | |
Lutreo | 45 | Randomly | Higher Defense | |
Lutreo | 50 | Randomly | -- | |
Shadowspewer | 55 | Trap: Glowing Slug | -- |
Boss
Image | Species | HP | Room |
---|---|---|---|
Shadowspewer | 170 | 10 |
Available Items
For information on Scraps available in this Delve, refer to the Scrap table in Item List and search for relevant creatures.
Image | Item | Type | Spawn Conditions | Value (Demand) |
---|---|---|---|---|
Big Leaf | Flora | Tagalong | 1 (2) | |
Electric Wisp | Element | Examine: Glowing Light Tagalong |
3 (5) | |
Giant Nut | Artefact | Examine: Rubble Pile Tagalong |
3 (5) | |
Glowing Slug | Organism | Examine: Glowing Slug | 4 (6) | |
Golden Fruit | Flora | Tagalong | 4 (6) | |
Interesting Rock | Mineral | Tagalong | 1 (2) | |
Massive Leaf | Flora | Tagalong | 3 (5) | |
Mossy Rock | Flora | Tagalong | 2 (3) | |
Pink Fruit | Flora | Examine: Pink Fruit Tagalong |
3 (5) | |
Plump Variegated Berries | Flora | Examine: Large Berry Bush Tagalong |
2 (3) | |
Pristine Book | Artefact | Tagalong | 10 (15) | |
Tattered Book | Artefact | Examine: Broken Table Examine: Fallen Branch Tagalong |
2 (3) | |
Variegated Berries | Flora | Examine: Small Berry Bush Tagalong |
1 (2) |