Reptilian Rendezvous: Difference between revisions
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==Possible Enemies== | ==Possible Enemies== | ||
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{{Infobox SD Delving}} | {{Infobox SD Delving}} | ||
{{SD RR Aceranguis}} | {{SD RR Aceranguis}} | ||
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{{SD RR Vitrevern}} | {{SD RR Vitrevern}} | ||
{{SD RR Voidwalker}} | {{SD RR Voidwalker}} | ||
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==Available Items== | ==Available Items== |
Revision as of 06:18, 9 January 2023
The Reptilian Rendezvous is a simulated Delve that includes a wide array of reptilian creatures as potential enemies. This Delve simulation became available on September 15, 2021.
Strategy
Terrain
Terrain | Effects | Description |
---|---|---|
Forest Clearing | 5 Damage + Distract (1 turn) 30 Damage + Stuck (2 turns) Nothing |
Relatively flat, easy to traverse land surrounded by trees. |
Fungus Patch | Heal: 15 HP 5 Earth Damage + Enemy Status: Distracted (1 turn) |
Lots of mushrooms are growing on top of rocks here. |
Rocky Ground | Status: Shielded (Indefinite) | Rough, rugged terrain that must be traversed carefully. |
Sandy Beach | 8 Earth Damage 15 Damage + Stuck (2 turns) |
Soft, slightly loose sand without much of note around. |
Tall Undergrowth | Protected (2 turns) | A patch of forest with numerous waist-high plants. |
Tide Pools | Heal: 15 HP 5 Earth Damage + Distracted (1 turn) |
Tide pools housing pockets of water and life, free from the crashing waves. |
Tagalong Actions
Action | Effect | Context |
---|---|---|
Attack | Use Basic Attack Tagalong Injured |
Combat Combat (Start) |
Distracted by Something | Find Ammo/Orb Nothing |
Examining |
Find Ammo | Find Random Ammo | Combat |
Find Recovery Orb | Heal (5-15 HP) | Combat |
Intercept Ambush | 5 Damage | Combat (Start) |
Looking for Something | Nothing | Combat |
Rummage Around Area | Search Reset Find Ammo/Orb |
Combat Examining |
Stand Guard | Will Intercept Ambush | Examining |
Survey Area | Nothing | Examining |
Examine Points
Name | Range | Possible Results | Description |
---|---|---|---|
Recovery Orb | All Rooms | Item/Heal: Small Recovery (15 HP) Medium Recovery (25 HP) Large Recovery (50 HP) |
A floating orb with a comforting blue glow. |
Large Leafy Bush | Room 1 - 30 | Item: Plucky Trap: Cassidice |
It's impossible to see what's on the other side of this big plant. |
Glacier Chunk | Room 1+ | Item: Heat-seeking Trap: Cithera |
You won't ever see this big chunk of ice melt, namely because this is a simulation. |
Perching Rock | Room 1+ | Item: De-elemental Trap: Lightcatcher |
A tall rock perfectly shaped for perching upon. |
Thorny Tree | Room 1+ | Item: Venom Trap: Drakilin |
This prickly tree looks like it wouldn't be very pleasant to lean against. |
Stirring Pond | Room 10+ | Item: Dehydrator Trap: Selm |
The surface of this pond is constantly moving. |
Tall Fulgurite | Room 20+ | Item: Large Recovery Trap: Fulminifer |
If this fulgurite were real it would be much too big to easily harvest on your own. |
Void Portal | Room 30+ | Item: Scaleshredder Trap: Voidwalker |
It's a big purple portal to somewhere else. |
Deep Water | Room 40+ | Item: Large Recovery Trap: Matmadyur Heimsins |
There's no seeing the bottom of this deep blue pool of water. |
Possible Enemies
Species | Image | Spawn Conditions | Additional Notes | Attacks | Weaknesses | Resistances |
---|
Aceranguis | Randomly | -- | Bite Sting |
Ice | Earth |
Cassidice | Trap: Large Leafy Bush | -- | Kick Beak slash |
Fire Ice |
Earth Shadow |
Cithera | Trap: Glacier Chunk | -- | Bite Wing slam |
Fire | Air |
Dontorex | Randomly | -- | Bite throw Clamp down |
Ice Solar |
Earth Shadow |
Drakilin | Trap: Thorny Bush | -- | Antler ram Bite |
Electric Water |
Fire Ice |
Fulminifer | Trap: Tall Fulgurite | Higher HP | Lightning Bolt Spit Fire |
Earth Shadow Water |
Electric Fire Ice |
Knutte | Randomly | -- | Tackle Bolt |
Ice Water |
Electric Shadow |
Lightcatcher | Trap: Perching Rock | -- | Grapple drop Fire breath |
Earth Shadow |
Fire Solar |
Matmadyur Heimsins | Trap: Deep Water | Higher HP | Squeeze Chomp |
Solar | Water |
Selm | Trap: Stirring Pond | -- | Squeeze Bite |
Air Electric |
Shadow Solar |
Tunnelwyrm | Randomly | Higher Defense | Burrow strike Bite |
Air Ice |
Earth Fire |
Vitrevern | Randomly | -- | Bite Spit fire |
Air Shadow |
Fire Solar |
Voidwalker | Trap: Void Portal | -- | Tail slam Swipe unseen |
Air Ice |
Shadow Water |
Available Items
All of the following items are temporary and will disappear when the run ends.
Image | Item | Spawn Conditions |
---|---|---|
Small Recovery Orb | Examine: Recovery Orb Defeat: Any Tagalong | |
Medium Recovery Orb | Examine: Recovery Orb (Room 30+) Defeat: Any Tagalong | |
Large Recovery Orb | Examine: Tall Fulgurite/Deep Water Defeat: Cassidice/Fulminifer/Matmadyur Heimsins Tagalong | |
Extra Large Recovery Orb | Tagalong (Rare) | |
Corrosion | Defeat: Knutte Tagalong | |
De-elemental | Examine: Perching Rock Defeat: Lightcatcher Tagalong | |
Dehydrator | Examine: Stirring Pond Defeat: Selm Tagalong | |
Heat-seeking | Examine: Glacier Chunk Defeat: Cithera/Dontorex Tagalong | |
Plucky | Examine: Large Leafy Bush Defeat: Cassidice/Vitrevern Tagalong | |
Scaleshredder | Examine: Void Portal Defeat: Knutte/Tunnelwyrm/Voidwalker Tagalong | |
Venom | Examine: Thorny Tree Defeat: Aceranguis Tagalong |