Exchange: Difference between revisions

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(Created page with "{{Verify|reason=''Trade feature isn't implemented yet, therefore some details specific to trade are uncertain. Will trades cost credits too?''}} '''The Exchange''' is a hub where users may make one-way transfers or trade with others, though at this time only one-way transfers may be made. The link to the Exchange is found under user's Research Profile. ==General Information== Both transfer and trade cost some credits, which are based on the following factors: * 1 cre...")
 
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* 1 credit to make the transfer/trade itself,
* 1 credit to make the transfer/trade itself,
* and 1 credit per creature, regardless of stage.
* and 1 credit per creature, regardless of stage.
Cancelling a transfer/trade will refund any credits spent.


There is no limit to how many creatures may be added to a transfer/trade, however the recipients who have not yet completed certain [[Ops Office#Tasks|Ops Office's tasks]] may have trouble accepting a sizable transfer/trade.
There is no limit to how many creatures may be added to a transfer/trade, however the recipients who have not yet completed certain [[Ops Office#Tasks|Ops Office's tasks]] may have trouble accepting a sizable transfer/trade.
Line 15: Line 17:
* Freshly caught from a [[Sector]], less than 3 hours old
* Freshly caught from a [[Sector]], less than 3 hours old
* [[Delving#Limited Run Delves|Delve]] Reward or [[Limited Pickup]]
* [[Delving#Limited Run Delves|Delve]] Reward or [[Limited Pickup]]
* Time Left is too low (exact time is currently unknown)
* Time Left is too low (10 minutes)
** A transfer/trade which contains a creature that reaches 10 minutes left will automatically cancel and refund the credits spent.


The owner of the transfer/trade may add creatures from their held slots, however the recipient may not accept creatures ''into'' their held slots.
The owner of the transfer/trade may add creatures from their held slots, however the recipient may not accept creatures ''into'' their held slots.

Revision as of 15:13, 4 September 2023

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Reason: Trade feature isn't implemented yet, therefore some details specific to trade are uncertain. Will trades cost credits too?

The Exchange is a hub where users may make one-way transfers or trade with others, though at this time only one-way transfers may be made.

The link to the Exchange is found under user's Research Profile.

General Information

Both transfer and trade cost some credits, which are based on the following factors:

  • 1 credit to make the transfer/trade itself,
  • and 1 credit per creature, regardless of stage.

Cancelling a transfer/trade will refund any credits spent.

There is no limit to how many creatures may be added to a transfer/trade, however the recipients who have not yet completed certain Ops Office's tasks may have trouble accepting a sizable transfer/trade.

Most creatures are eligible to be added, with the following exceptions:

  • Freshly caught from a Sector, less than 3 hours old
  • Delve Reward or Limited Pickup
  • Time Left is too low (10 minutes)
    • A transfer/trade which contains a creature that reaches 10 minutes left will automatically cancel and refund the credits spent.

The owner of the transfer/trade may add creatures from their held slots, however the recipient may not accept creatures into their held slots.

One-way Transfer

Some features specific to one-ways are listed below:

  • The creator may know who claimed their transfer, however other users are not privy to that information.
  • Pin may be created for private transfers