Low Tide: Difference between revisions
From Protochroma Wiki
imported>Konz (Added descriptions) |
imported>Keileon mNo edit summary |
||
Line 8: | Line 8: | ||
|Rooms=12}} | |Rooms=12}} | ||
The '''Low Tide''' is a regular [[Delve]] associated with the [[Chroma Coast]] and containing many of its creatures as enemies. | The '''Low Tide''' is a regular [[Delve]] associated with the [[Chroma Coast]] and containing many of its creatures as enemies. | ||
==Strategy== | |||
==Terrains== | ==Terrains== |
Revision as of 10:43, 1 August 2021
| |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
|
The Low Tide is a regular Delve associated with the Chroma Coast and containing many of its creatures as enemies.
Strategy
Terrains
Terrain | Effects | Description |
---|---|---|
Current's Edge | Nothing Stuck (2 turns) |
The nearby water may be shallow, but there's a rip current. Always be wary of the current. |
Rocky Ground | Shielded (infinite turns) | Rough, rugged terrain that must be traversed carefully. |
Sandy Beach | 8 Earth Damage 15 Damage + Stuck (2 turns) |
Soft, slightly loose sand without much of note around. |
Tide Pools | Heal: 15 HP 5 Earth Damage + Distracted (1 turn) |
Tide pools housing pockets of water and life, free from the crashing waves. |
Tagalong Actions
Action | Effect | Context |
---|---|---|
Attack | Use Basic Attack Tagalong Injured |
Combat |
Distracted by Something | Find Item Nothing |
Examining |
Find Tiny Fiery Crustacean | Heal (5-15 HP) | Combat |
Find Something | Find Item | Combat |
Intercept Ambush | 5 Damage | Combat (Start) |
Looking for Something | Nothing | Combat |
Rummage Around Area | Search Reset | Combat |
Find Item Nothing |
Examining | |
Stand Guard | Will Intercept Ambush | Examining |
Survey Area | Nothing | Examining |
Examine Points
Name | Possible Results | Description |
---|---|---|
Algae-covered Rock | Item: Agate Trap: Glass-Winged Mew (Emerald) |
A shallow pool of water sits at the base of this rock. |
Bright Speck | Item: Solar Shard Trap: Voidwalker (Emerald F) |
Something in the sand is giving off an impressive glow. |
Broken Shell Pile | Item: Spiral Shell Nothing |
Bits and pieces of shells. There might be a whole one in there somewhere. |
Loose Seaweed | Item: Purple Seaweed Trap: Horned Tidewatcher (Purple) |
A pile of purple seaweed. |
Noné Tree | Item: Noné Fruit Heal: 20 HP |
A short, stocky tree with several fruits growing on it. |
Shallow Pool | Item: Tiny Fiery Crustacean Heal: 20 HP |
A small pocket of saltwater that may have a thing or two swimming around in it. |
Shiny Object | Item: Shiny Metal Fragment Trap: Vitrevern (Obsidian F) |
Whatever this is, it's reflective enough to be seen from very far away. |
Possible Enemies
Image | Species | HP | Spawn Conditions | Attacks | Additional Notes |
---|---|---|---|---|---|
![]() |
Butterfish | 70 | Randomly | -- | -- |
![]() |
Glass-Winged Mew | 50 | Randomly | Swoop | Higher Defense |
![]() |
Glass-Winged Mew | 55 | Randomly | Swoop | Higher Defense |
![]() |
Glass-Winged Mew | 55 | Trap: Algae-covered Rock | Swoop | Higher Defense |
![]() |
Horned Tidewatcher | 60 | Randomly | Horn ram Water spray (water element) |
-- |
![]() |
Horned Tidewatcher | 60 | Randomly | Horn ram Water spray (water element) |
-- |
![]() |
Horned Tidewatcher | 65 | Trap: Loose Seaweed | Horn ram Water spray (water element) |
-- |
![]() |
Vitrevern | 65 | Randomly | -- | -- |
![]() |
Vitrevern | 70 | Trap: Shiny Object | -- | -- |
![]() |
Voidwalker | 60 | Trap: Bright Speck | Slash | -- |
Boss
Image | Species | HP | Room |
---|---|---|---|
![]() |
Butterfish | 200 | 12 |
Available Items
For information on Scraps available in this Delve, refer to the Scrap table in Item List and search for relevant creatures.