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imported>Konz
imported>Konz
(Additional Character Dialogue done.)
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| [[File:Voidcore.png|center|50px]] || Voidcore || Scrap (Rare) || Defeat Voidwalker || 10 || --
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==Additional Character Dialogue==
This is the place for gathering new dialogues from Dr. Chanti,  Lt. Steele, and Narii-Ta. The first two should have something to say when they give the player a snack, and Narii-Ta have new daily dialogues. [[User:Konz|Konz]] ([[User talk:Konz|talk]]) 03:32, 8 June 2021 (UTC)
===Narii-Ta===
====Friday====
''Narii-ta seems to be asleep at the table, surrounded by boxes of Chroma, serums, and ammo. You could probably take something random without waking him up. Go for it?'' — ''Available''<br>
''As you take something, the pile in that box shifts, threatening to topple and make noise. You decide that trying to take more, or something more specific, isn't worth risking waking the lizard up.'' — ''Claimed''
====Saturday====
''"This job is boring, you know. Sitting around all day waiting for field researchers to come in, take something, ask if they can take more, get told no, then they go form a line by the door and wait for midnight. Fine, take your daily item that you could buy for a handful of Credits anyway. Maybe I should ask for a deck of cards..."'' — ''Available''<br>
''"I don't mean to snap at you, pal, it's just... I want something interesting to happen. I could be flying a ship around the galaxy right now, but nope, I've been planted on an uninhabited planet with wildlife that has a hundred ways to kill me... and I'm stuck inside."'' — ''Claimed''
====Sunday====
''"Lazy day, yeah? I don't get weekends off, but I know some people do. Granted, my job is just to sit back and give everyone a freebie, so it's basically like every day's a day off. Want something random?"'' — ''Available''<br>
''"See you tomorrow. And, hey, take this. A snack for one of your critters. I snagged it from the last supply delivery. I won't tell if you won't."'' — ''Claimed''
====Monday====
''"We've got a lot of extra stuff lying around and the IA's letting everyone take something. Only one thing per day, though, so everyone has a chance to grab something nice. Want anything?"'' — ''Available''<br>
''"Sorry, pal, you've already taken something today. Come back after midnight or so and we'll see what else is here."'' — ''Claimed''
====Tuesday====
''"Hey, pal. You want something from these boxes? I can give you something random, but the rules say I can't play favourites so I can't promise anything like a Chroma. Try your luck anyway?"'' — ''Available''<br>
''"And that's that. Sorry, no, you can't have anything else today. If you're impatient you can go stand with everyone else waiting for midnight."'' — ''Claimed''
====Wednesday====
''"Pal, I've been thinking. You ever look at those supply boxes and think, wow, there's so much stuff in there, nobody would miss it if I skimmed a little off the top? The rations they give could use some boosting, yeah? Heh. No, no, I'm just pulling your leg. That would be irresponsible."''<br>
''The reptile glances around, as if looking for a camera.'' — ''Available''<br>
''"If I could give you more, I would. But I can't. I mean, I can't stop you if you decide to take something when my back is turned, but I wouldn't risk it, yeah?"'' — ''Claimed''
====Thursday====
''"I hear Steele has some history with fighting space pirates. You know anything about that? I mean, what's so bad about pirates? They're just out to make a living like the rest of us."'' — ''Available''<br>
''"No, I don't mean to say I'm a pirate. Definitely not. Nope, never. I also wouldn't plot anything untoward against our good Lieutenant."'' — ''Claimed''
===Dr. Chanti===
''"Here, have a snack to suck on when you're trying to wrangle those wild animals. Go break a leg! <small>Maybe if you actually did that then you'd take a break for five god damn minutes...</small>"'' — ''When giving a snack''
===Lt. Steele===
''"Hope you like hazelnut! It's my favourite, so I always end up ordering way more than I should. Sharing helps me feel less guilty about it."'' — ''When giving a snack''


==Limited Pickup Text==
==Limited Pickup Text==

Revision as of 19:51, 14 June 2021

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Next Steps

The next thing I want to get done is Laboratory Depths and getting an NPC infobox set up, but I'm starting to slightly run out of steam. Once we get all the templates I'll feel more comfortable opening this to the general public. Keileon (talk) 13:45, 11 May 2021 (UTC)

Okay, that's done, wiki is open to the public. Gonna work on newbie guide stuff next. Keileon (talk) 03:15, 12 May 2021 (UTC)

Cassidice Nest + Scrap Pile

I cannot do these delves anymore. I have a couple people on hand who can. Info about them will be put under this section. Keileon (talk) 08:58, 12 May 2021 (UTC)

Realized my Tagalong got a Shiny Metal Fragment from the Scrap Pile delve... and realized later I should have commented after that edit, so here you go. Lord X-Giga-X (talk) 18:33, 12 May 2021 (UTC)

Cassidice Nest

Information has been incorporated into the new Cassidice Nest page, with the exception of the boss information. I have screenshots from another player that had a Silver Cassidice for their boss room- are we certain this boss was a Green Cassidice, and if so, is it possible that the boss is potentially any color of Cassidice? Would need more data on that for sure. Gathouria (talk) 02:06, 23 May 2021 (UTC)

A friend of mine ran the delve and gave me notes on stuff he encountered, and he said that the boss was a green Cassidice. For now I'd keep this section here until we get confirmation either way-- the LR delves should cycle, as far as I'm aware. Keileon (talk) 07:05, 9 June 2021 (UTC)

Enemies

  • Cassidice BOSS: Green, ??? HP

Scrap Pile

Information has been incorporated into the new Scrap Pile page.

Item List

The Item List page should now be complete with all item information currently known to the wiki. Stuff still needed:

  • Supply shop items (only Rare Chromas have been added)
  • Scrap info for Cloaked Shrubstalker, since we still don't know their rarities or descriptions.

Formatting may also need to be adjusted for the tables as we find the best way to layout information. Gathouria (talk) 09:55, 7 June 2021 (UTC)

Ops Office

Storing these here so I don't have to write them down. Keileon (talk) 12:10, 16 May 2021 (UTC)

"Sorry, but Ironshell's decided that the comfy chair is his napping spot today. He's probably not gonna move if you try to nudge him."

Friday

"Man, there's way too much that needs to get done on Saturdays... wait, how long have you been standing there? You've got better stealth than those fancy new patrol ships they've been making."

Saturday

It looks like Steele's not in his office today. Ironshell is sitting on his desk in his stead. It's hard to tell if Ironshell is actually doing anything, or is just scattering papers around and playing with the keyboard and mouse.

Sunday and Wednesday

"Did you get lured in by the smell of coffee? Sorry if you wanted any, but I usually don't share... I need this stuff more than I do food to get through some days."

Monday

"I got excited for a moment there, I thought that was someone stopping by to drop off the box of snacks I ordered online the other week. Maybe I should just go down and pick it up myself..."

Tuesday

"Hey, do you like chocolate? I got a big box here full of it, if you want some. Not that the food on this wet rock is bad, but, well, sometimes I just like eating something that reminds me of home."

Thursday

Damage Output

I'm taking data on how much damage enemies, Tagalongs, and the player can do, and have a lot of data, but not sure where the best place to put this info would be. Since it's a huge chunk of data text, I'll link to what's currently collected. Gathouria (talk) 20:41, 23 May 2021 (UTC)

Shielded, resisted, and super effective damage is all collected separately, which will hopefully allow us to do math to get the base damage for everything and see which way things round in damage math.

June Limited Delves

Currently collecting info on the two new limited run delves, Cave Entrance and Voidwalker Hangout. Most recent data is below. Gathouria (talk) 09:55, 7 June 2021 (UTC)

Added some more data for Cave Entrance: genders of random Gemstealer and trap Tunnelwyrm, and Iron Ore info. Konz (talk) 15:49, 7 June 2021 (UTC)

Cave Entrance

Terrain

Terrain Effects Description
Fungus Patch Heal: 15 HP
5 Earth Damage + Distracted (1 turn)
The walls in this area are full of circular holes.
Tunnelled Walls Item: Iron Ore
10 Damage to enemy
Lots of mushrooms are growing on top of rocks here.
Rocky Ground Shielded (infinite turns?) Rough, rugged terrain that must be traversed carefully.

Examine Points

Name Possible Results Description
Big Rock Item: Iron Ore
Trap: Tunnelwyrm (Bronze, 50 HP)
This is a pretty sizable rock. Maybe there's something behind it.
Orange Mushroom Item: Orange Mushroom
Heal: 12 HP
It's a sizable mushroom that's just ripe for the picking.
Small Green Glow Item: Glowing Moss
Trap: Trilopede (Green, 45 HP)
There's a little patch of glowing moss off in the distance.

Possible Enemies

Image Species HP Spawn Conditions Additional Notes
Gemstealer 60 Randomly --
Trilopede 45 Trap: Small Green Glow --
Trilopede 45 Randomly Higher Defense
Tunnelwyrm 50 Trap: Big Rock --
Tunnelwyrm 55 Randomly Higher Defense

Boss

Image Species HP Room
Gemstealer 125 4

Available Items

Including description such that items may later be moved to the Item List.

Image Item Type Spawn Conditions Value (Demand) Description
Blunt Claw Scrap (Common) Completion Reward 5 This large claw can't sink itself into anything, but being hit by it still hurts. It has an iridescent shine.
Dried Out Bone Resource: Organism Tagalong 2 (3) Whatever this bone came from was likely something else's dinner. It's in pretty decent shape.
Glowing Moss Resource: Flora Examine: Small Green Glow
Tagalong
1 (2) Bioluminescent moss that grows in caves. A common food item for creatures who partake in plants.
Interesting Rock Resource: Mineral Tagalong 1 (2) The creature that found this certainly thought it was worthy of your attention.
Iron Ore Mineral Combat: Search terrain Tunnelled Walls
Examine: Big Rock
1 (2) Iron can be extracted from this rock. Most civilizations have iron ore deposits, among other things, to thank for their ability to progress.
Orange Mushroom Resource: Flora Examine: Orange Mushroom 1 (2) A fungi found within Mining Site S. It's got an exceptionally slimy texture.
Trilopede Meat Scrap (UNKNOWN) Defeat Trilopede UNKNOWN --
Quartz Resource: Mineral Tagalong 1 (2) A common crystal that has a wide variety of applications outside of just being used as decoration.



Voidwalker Hangout

Terrain

Terrain Effects Description
Sandy Beach 8 Earth Damage
15 Damage + Stuck (2 turns?)
Soft, slightly loose sand without much of note around.
Shallow Water Protect (2 turns) Waist deep water that's a bit difficult to trudge through.
Tide Pools 5 Damage + Distracted (1 turn)
Heal 15 HP
Tide pools housing pockets of water and life, free from the crashing waves.

Examine Points

Name Possible Results Description
Floating Seaweed Item: Purple Seaweed
Trap: Kelpricorn (M) (Purple, 60 HP)
There's a big batch of floating seaweed in the water here.
Shallow Pool Item: Tiny Fiery Crustacean
Consume: +20 HP
A small pocket of saltwater that may have a thing or two swimming around in it.
Shiny Object Item: Shiny Metal Fragment
Trap: Vitrevern (F) (Obsidian, 70 HP)
Whatever this is, it's reflective enough to be seen from very far away.

Possible Enemies

Image Species HP Spawn Conditions Additional Notes
Kelpricorn 60 Trap: Floating Seaweed --
Kelpricorn 60 Randomly --
Vitrevern 65 Randomly --
Vitrevern 70 Trap: Shiny Object --
Voidwalker 65 Randomly --

Boss

Image Species HP Room
Voidwalker 150 6

Available Items

Including description such that items may later be moved to the Item List.

Image Item Type Spawn Conditions Value (Demand) Description
Agate Resource: Mineral Tagalong 2 (3) A common, but still beautiful rock that can be found on most life-bearing planets. Specimens on Chroma typically display impressive banding.
Black Scale Scrap (Common) Defeat Voidwalker 5 The glossy, fish-like black scale of a Voidwalker, though its structure is distinctly reptilian. Water slides off of it like a wetsuit.
Glass Shards Scrap (Common) Defeat Vitrevern 5 Melted sand from a Vitrevern's fire and hardened into sharp, needle-like shards of glass. Best handle these with gloves, lest you injure yourself on them.
Many-legged Starfish Resource: Organism Tagalong 3 (5) A writhing starfish whose number of legs is difficult to count due the fact that it won't stop moving around.
Purple Seaweed Resource: Flora Examine: Loose Seaweed
Tagalong
2 (3) The rich colour of this plant makes it difficult to see in the water, but easy to spot when it's been washed up on a beach.
Shimmering Scales Scrap (Rare) Defeat Vitrevern 10 --
Shiny Metal Fragment Resource: Artefact Examine: Shiny Object 3 (5) A small chunk of metal that likely broke off of something. Its origin is anyone's guess.
Solar Shard Resource: Element Tagalong 4 (6) Whatever this is a piece of, it's blindingly bright. Staring directly at it without proper eye protection is not advised.
Spiral Horn Scrap (Rare) Defeat Kelpricorn 10 This long, straight horn is very shiny and in remarkable condition. It could be fashioned into a weapon or instrument with some work.
Tiny Fiery Crustacean Resource: Organism Examine: Shallow Pool
Tagalong
2 (3) Small enough to fit in the palm of your hand, but also hot to the touch. Its affinity with fire means that it practically cooks itself though, and so these organisms make for a quick and delicious snack.
Tricolour Scales Scrap (Common) Defeat Kelpricorn 5 --
Voidcore Scrap (Rare) Defeat Voidwalker 10 --

Limited Pickup Text

  • June 6, 2021 - June 30, 2021
    • Reward: Rainbow Chroma x2
    • "They ended up with a bunch of extra materials to make more Rainbow Chroma than usual. Bet you're happy you get to have more than just one this time, huh?"