Low Tide

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Low Tide

Associated Sector

Chroma Coast

Delve Type

Regular

Level

2

Rank Requirement

None

Rooms

12


The Low Tide is a regular Delve associated with the Chroma Coast and containing many of its creatures as enemies.

Strategy

Terrains

Terrain Effects Description
Current's Edge Nothing
Stuck (2 turns)
The nearby water may be shallow, but there's a rip current. Always be wary of the current.
Rocky Ground Shielded (infinite turns) Rough, rugged terrain that must be traversed carefully.
Sandy Beach 8 Earth Damage
15 Damage + Stuck (2 turns)
Soft, slightly loose sand without much of note around.
Tide Pools Heal: 15 HP
5 Earth Damage + Distracted (1 turn)
Tide pools housing pockets of water and life, free from the crashing waves.

Tagalong Actions

Action Effect Context
Attack Use Basic Attack
Tagalong Injured
Combat
Distracted by Something Find Item
Nothing
Examining
Find Tiny Fiery Crustacean Heal (5-15 HP) Combat
Find Something Find Item Combat
Intercept Ambush 5 Damage Combat (Start)
Looking for Something Nothing Combat
Rummage Around Area Search Reset Combat
Find Item
Nothing
Examining
Stand Guard Will Intercept Ambush Examining
Survey Area Nothing Examining

Examine Points

Name Possible Results Description
Algae-covered Rock Item: Agate
Trap: Glass-Winged Mew (Emerald)
A shallow pool of water sits at the base of this rock.
Bright Speck Item: Solar Shard
Trap: Voidwalker (Emerald F)
Something in the sand is giving off an impressive glow.
Broken Shell Pile Item: Spiral Shell
Nothing
Bits and pieces of shells. There might be a whole one in there somewhere.
Loose Seaweed Item: Purple Seaweed
Trap: Horned Tidewatcher (Purple)
A pile of purple seaweed.
Noné Tree Item: Noné Fruit
Heal: 20 HP
A short, stocky tree with several fruits growing on it.
Shallow Pool Item: Tiny Fiery Crustacean
Heal: 20 HP
A small pocket of saltwater that may have a thing or two swimming around in it.
Shiny Object Item: Shiny Metal Fragment
Trap: Vitrevern (Obsidian F)
Whatever this is, it's reflective enough to be seen from very far away.

Possible Enemies

Species Image HP Spawn Conditions Additional Notes Attacks Weaknesses Resistances
Butterfish 70 Randomly -- Peck
Smack
Earth Water
Glass-Winged Mew 50 Randomly Higher Defense Peck
Swoop
Earth
Fire
Air
Water
55 Randomly Higher Defense
55 Trap: Algae-covered Rock Higher Defense
Horned Tidewatcher 60 Randomly -- Spray
Ram
Electric
Ice
Water
Earth
Fire
Shadow
65 Trap: Loose Seaweed --
60 Randomly --
Vitrevern 65 Randomly -- Bite
Spit fire
Air
Shadow
Fire
Solar
70 Trap: Shiny Object --
Voidwalker 60 Trap: Bright Speck -- Tail slam
Swipe unseen
Air
Ice
Shadow
Water


Boss

Species Image HP Spawn Conditions Additional Notes Attacks Weaknesses Resistances
Butterfish 200 Boss Room 12 Peck
Smack
Earth Water


Available Items

For information on Scraps available in this Delve, refer to the Scrap table in Item List and search for relevant creatures.

Image Item Type Spawn Conditions Value (Demand)
Agate Mineral Examine: Algae-covered Rock
Tagalong
2 (3)
Fine Black Sand Mineral Tagalong 1 (2)
Iridescent Shell Organism Tagalong 5 (8)
Many-legged Starfish Organism Tagalong 3 (5)
Noné Fruit Flora Examine: Noné Tree
Tagalong
2 (3)
Purple Seaweed Flora Examine: Loose Seaweed
Tagalong
2 (3)
Rusted Scrapheap Artefact Tagalong 6 (9)
Sharpshell Clam Organism Tagalong 2 (3)
Shiny Metal Fragment Artefact Examine: Shiny Object
Tagalong
3 (5)
Solar Shard Element Examine: Bright Speck
Tagalong
4 (6)
Solar Sphere Element Tagalong 10 (15)
Spiral Shell Organism Examine: Broken Shell Pile
Tagalong
1 (2)
Tiny Fiery Crustacean Organism Examine: Shallow Pool
Tagalong
2 (3)