Project Portal
This page is intended to serve as a place for editors to discuss what pages need to be made and how to go about making them. Feel free to add your own section, comment on other users' sections, or work on pages which have been linked here for work. When you feel that the project you started has been completed, feel free to delete it from this page. Please do not delete projects you did not start.
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Next Steps
The next thing I want to get done is Laboratory Depths and getting an NPC infobox set up, but I'm starting to slightly run out of steam. Once we get all the templates I'll feel more comfortable opening this to the general public. Keileon (talk) 13:45, 11 May 2021 (UTC)
- Okay, that's done, wiki is open to the public. Gonna work on newbie guide stuff next. Keileon (talk) 03:15, 12 May 2021 (UTC)
Cassidice Nest + Scrap Pile
I cannot do these delves anymore. I have a couple people on hand who can. Info about them will be put under this section. Keileon (talk) 08:58, 12 May 2021 (UTC)
- Realized my Tagalong got a Shiny Metal Fragment from the Scrap Pile delve... and realized later I should have commented after that edit, so here you go. Lord X-Giga-X (talk) 18:33, 12 May 2021 (UTC)
Cassidice Nest
Information has been incorporated into the new Cassidice Nest page, with the exception of the boss information. I have screenshots from another player that had a Silver Cassidice for their boss room- are we certain this boss was a Green Cassidice, and if so, is it possible that the boss is potentially any color of Cassidice? Would need more data on that for sure. Gathouria (talk) 02:06, 23 May 2021 (UTC)
Enemies
- Cassidice BOSS: Green, ??? HP
Scrap Pile
Information has been incorporated into the new Scrap Pile page.
Item List
The Item List page should now be complete with all item information currently known to the wiki. Stuff still needed:
- Supply shop items (only Rare Chromas have been added)
- Scrap info for Cloaked Shrubstalker, since we still don't know their rarities or descriptions.
Formatting may also need to be adjusted for the tables as we find the best way to layout information. Gathouria (talk) 09:55, 7 June 2021 (UTC)
Ops Office
Storing these here so I don't have to write them down. Keileon (talk) 12:10, 16 May 2021 (UTC)
"Sorry, but Ironshell's decided that the comfy chair is his napping spot today. He's probably not gonna move if you try to nudge him."
- Friday
"Man, there's way too much that needs to get done on Saturdays... wait, how long have you been standing there? You've got better stealth than those fancy new patrol ships they've been making."
- Saturday
It looks like Steele's not in his office today. Ironshell is sitting on his desk in his stead. It's hard to tell if Ironshell is actually doing anything, or is just scattering papers around and playing with the keyboard and mouse.
- Sunday and Wednesday
"Did you get lured in by the smell of coffee? Sorry if you wanted any, but I usually don't share... I need this stuff more than I do food to get through some days."
- Monday
"I got excited for a moment there, I thought that was someone stopping by to drop off the box of snacks I ordered online the other week. Maybe I should just go down and pick it up myself..."
- Tuesday
"Hey, do you like chocolate? I got a big box here full of it, if you want some. Not that the food on this wet rock is bad, but, well, sometimes I just like eating something that reminds me of home."
- Thursday
Damage Output
I'm taking data on how much damage enemies, Tagalongs, and the player can do, and have a lot of data, but not sure where the best place to put this info would be. Since it's a huge chunk of data text, I'll link to what's currently collected. Gathouria (talk) 20:41, 23 May 2021 (UTC)
Shielded, resisted, and super effective damage is all collected separately, which will hopefully allow us to do math to get the base damage for everything and see which way things round in damage math.
- Tagalong & Player (against enemies without boosted defense): https://bit.ly/3vgxxJF
- Enemy Creatures: https://bit.ly/3fCcMBO
June Limited Delves
Currently collecting info on the two new limited run delves, Cave Entrance and Voidwalker Hangout. Most recent data is below. Gathouria (talk) 09:55, 7 June 2021 (UTC)
- Added some more data for Cave Entrance: genders of random Gemstealer and trap Tunnelwyrm, and Iron Ore info. Konz (talk) 15:49, 7 June 2021 (UTC)
Cave Entrance
Terrain
Terrain | Effects | Description |
---|---|---|
Fungus Patch | Heal: 15 HP 5 Earth Damage + Distracted (1 turn) |
The walls in this area are full of circular holes. |
Tunnelled Walls | Item: Iron Ore 10 Damage to enemy |
Lots of mushrooms are growing on top of rocks here. |
Rocky Ground | Shielded (infinite turns?) | Rough, rugged terrain that must be traversed carefully. |
Examine Points
Name | Possible Results | Description |
---|---|---|
Big Rock | Item: Iron Ore Trap: Tunnelwyrm (Bronze, 50 HP) |
This is a pretty sizable rock. Maybe there's something behind it. |
Orange Mushroom | Item: Orange Mushroom Heal: 12 HP |
It's a sizable mushroom that's just ripe for the picking. |
Small Green Glow | Item: Glowing Moss Trap: Trilopede (Green, 45 HP) |
There's a little patch of glowing moss off in the distance. |
Possible Enemies
Image | Species | HP | Spawn Conditions | Additional Notes |
---|---|---|---|---|
Gemstealer | 60 | Randomly | -- | |
Trilopede | 45 | Trap: Small Green Glow | -- | |
Trilopede | 45 | Randomly | Higher Defense | |
Tunnelwyrm | 50 | Trap: Big Rock | -- | |
Tunnelwyrm | 55 | Randomly | -- |
Boss
Image | Species | HP | Room |
---|---|---|---|
Gemstealer | 125 | 4 |
Available Items
Including description such that items may later be moved to the Item List.
Image | Item | Type | Spawn Conditions | Value (Demand) | Description |
---|---|---|---|---|---|
Blunt Claw | Scrap (Common) | Completion Reward | 5 | This large claw can't sink itself into anything, but being hit by it still hurts. It has an iridescent shine. | |
Dried Out Bone | Resource: Organism | Tagalong | 2 (3) | Whatever this bone came from was likely something else's dinner. It's in pretty decent shape. | |
Glowing Moss | Resource: Flora | Examine: Small Green Glow Tagalong |
1 (2) | Bioluminescent moss that grows in caves. A common food item for creatures who partake in plants. | |
Interesting Rock | Resource: Mineral | Tagalong | 1 (2) | The creature that found this certainly thought it was worthy of your attention. | |
Iron Ore | Mineral | Combat: Search terrain Tunnelled Walls Examine: Big Rock |
1 (2) | Iron can be extracted from this rock. Most civilizations have iron ore deposits, among other things, to thank for their ability to progress. | |
Orange Mushroom | Resource: Flora | Examine: Orange Mushroom | 1 (2) | A fungi found within Mining Site S. It's got an exceptionally slimy texture. | |
Trilopede Meat | Scrap (UNKNOWN) | Defeat Trilopede | UNKNOWN | -- | |
Quartz | Resource: Mineral | Tagalong | 1 (2) | A common crystal that has a wide variety of applications outside of just being used as decoration. |
Voidwalker Hangout
Terrain
Terrain | Effects | Description |
---|---|---|
Sandy Beach | 8 Earth Damage 15 Damage + Stuck (2 turns?) |
Soft, slightly loose sand without much of note around. |
Shallow Water | Protect (2 turns) | Waist deep water that's a bit difficult to trudge through. |
Tide Pools | 5 Damage + Distracted (1 turn) Heal 15 HP |
Tide pools housing pockets of water and life, free from the crashing waves. |
Examine Points
Name | Possible Results | Description |
---|---|---|
Floating Seaweed | Item: Purple Seaweed Trap: Kelpricorn (M) (Purple, 60 HP) |
There's a big batch of floating seaweed in the water here. |
Shallow Pool | Item: Tiny Fiery Crustacean Consume: +20 HP |
A small pocket of saltwater that may have a thing or two swimming around in it. |
Shiny Object | Item: Shiny Metal Fragment Trap: Vitrevern (F) (Obsidian, 70 HP) |
Whatever this is, it's reflective enough to be seen from very far away. |
Possible Enemies
Image | Species | HP | Spawn Conditions | Additional Notes |
---|---|---|---|---|
Kelpricorn | 60 | Trap: Floating Seaweed | -- | |
Kelpricorn | 60 | Randomly | -- | |
Vitrevern | 65 | Randomly | -- | |
Vitrevern | 70 | Trap: Shiny Object | -- | |
Voidwalker | 65 | Randomly | -- |
Boss
Image | Species | HP | Room |
---|---|---|---|
Voidwalker | 150 | 6 |
Available Items
Including description such that items may later be moved to the Item List.
Image | Item | Type | Spawn Conditions | Value (Demand) | Description |
---|---|---|---|---|---|
Agate | Resource: Mineral | Tagalong | 2 (3) | A common, but still beautiful rock that can be found on most life-bearing planets. Specimens on Chroma typically display impressive banding. | |
Black Scale | Scrap (Common) | Defeat Voidwalker | 5 | The glossy, fish-like black scale of a Voidwalker, though its structure is distinctly reptilian. Water slides off of it like a wetsuit. | |
Glass Shards | Scrap (Common) | Defeat Vitrevern | 5 | Melted sand from a Vitrevern's fire and hardened into sharp, needle-like shards of glass. Best handle these with gloves, lest you injure yourself on them. | |
Many-legged Starfish | Resource: Organism | Tagalong | 3 (5) | A writhing starfish whose number of legs is difficult to count due the fact that it won't stop moving around. | |
Purple Seaweed | Resource: Flora | Examine: Loose Seaweed Tagalong |
2 (3) | The rich colour of this plant makes it difficult to see in the water, but easy to spot when it's been washed up on a beach. | |
Shimmering Scales | Scrap (Rare) | Defeat Vitrevern | 10 | -- | |
Shiny Metal Fragment | Resource: Artefact | Examine: Shiny Object | 3 (5) | A small chunk of metal that likely broke off of something. Its origin is anyone's guess. | |
Solar Shard | Resource: Element | Tagalong | 4 (6) | Whatever this is a piece of, it's blindingly bright. Staring directly at it without proper eye protection is not advised. | |
Spiral Horn | Scrap (Rare) | Defeat Kelpricorn | 10 | This long, straight horn is very shiny and in remarkable condition. It could be fashioned into a weapon or instrument with some work. | |
Tiny Fiery Crustacean | Resource: Organism | Examine: Shallow Pool Tagalong |
2 (3) | Small enough to fit in the palm of your hand, but also hot to the touch. Its affinity with fire means that it practically cooks itself though, and so these organisms make for a quick and delicious snack. | |
Tricolour Scales | Scrap (Common) | Defeat Kelpricorn | 5 | -- | |
Voidcore | Scrap (Rare) | Defeat Voidwalker | 10 | -- |
Additional Character Dialogue
This is the place for gathering new dialogues from Dr. Chanti, Lt. Steele, and Narii-Ta. The first two should have something to say when they give the player a snack, and Narii-Ta have new daily dialogues. Konz (talk) 03:32, 8 June 2021 (UTC)
Narii-Ta
Friday
"--" — Available
"--" — Claimed
Saturday
"--" — Available
"--" — Claimed
Sunday
"--" — Available
"--" — Claimed
Monday
"--" — Available
"Sorry, pal, you've already taken something today. Come back after midnight or so and we'll see what else is here." — Claimed
Tuesday
"--" — Available
"--" — Claimed
Wednesday
"--" — Available
"--" — Claimed
Thursday
"--" — Available
"--" — Claimed
Dr. Chanti
"--" — When giving a snack
Lt. Steele
"--" — When giving a snack