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Revision as of 08:53, 1 July 2021 by imported>Gathouria (Additional Drakilin Hideaway information)

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Next Steps

The next thing I want to get done is Laboratory Depths and getting an NPC infobox set up, but I'm starting to slightly run out of steam. Once we get all the templates I'll feel more comfortable opening this to the general public. Keileon (talk) 13:45, 11 May 2021 (UTC)

Okay, that's done, wiki is open to the public. Gonna work on newbie guide stuff next. Keileon (talk) 03:15, 12 May 2021 (UTC)

Cassidice Nest + Scrap Pile

I cannot do these delves anymore. I have a couple people on hand who can. Info about them will be put under this section. Keileon (talk) 08:58, 12 May 2021 (UTC)

Realized my Tagalong got a Shiny Metal Fragment from the Scrap Pile delve... and realized later I should have commented after that edit, so here you go. Lord X-Giga-X (talk) 18:33, 12 May 2021 (UTC)

Cassidice Nest

Information has been incorporated into the new Cassidice Nest page, with the exception of the boss information. I have screenshots from another player that had a Silver Cassidice for their boss room- are we certain this boss was a Green Cassidice, and if so, is it possible that the boss is potentially any color of Cassidice? Would need more data on that for sure. Gathouria (talk) 02:06, 23 May 2021 (UTC)

A friend of mine ran the delve and gave me notes on stuff he encountered, and he said that the boss was a green Cassidice. For now I'd keep this section here until we get confirmation either way-- the LR delves should cycle, as far as I'm aware. Keileon (talk) 07:05, 9 June 2021 (UTC)

Enemies

  • Cassidice BOSS: Green, ??? HP

Scrap Pile

Information has been incorporated into the new Scrap Pile page.

Item List

The Item List page should now be complete with all item information currently known to the wiki. Stuff still needed:

  • Supply shop items (only Rare Chromas have been added)
  • Scrap info for Cloaked Shrubstalker, since we still don't know their rarities or descriptions.

Formatting may also need to be adjusted for the tables as we find the best way to layout information. Gathouria (talk) 09:55, 7 June 2021 (UTC)

Ops Office

Storing these here so I don't have to write them down. Keileon (talk) 12:10, 16 May 2021 (UTC)

"Sorry, but Ironshell's decided that the comfy chair is his napping spot today. He's probably not gonna move if you try to nudge him."

Friday

"Man, there's way too much that needs to get done on Saturdays... wait, how long have you been standing there? You've got better stealth than those fancy new patrol ships they've been making."

Saturday

It looks like Steele's not in his office today. Ironshell is sitting on his desk in his stead. It's hard to tell if Ironshell is actually doing anything, or is just scattering papers around and playing with the keyboard and mouse.

Sunday and Wednesday

"Did you get lured in by the smell of coffee? Sorry if you wanted any, but I usually don't share... I need this stuff more than I do food to get through some days."

Monday

"I got excited for a moment there, I thought that was someone stopping by to drop off the box of snacks I ordered online the other week. Maybe I should just go down and pick it up myself..."

Tuesday

"Hey, do you like chocolate? I got a big box here full of it, if you want some. Not that the food on this wet rock is bad, but, well, sometimes I just like eating something that reminds me of home."

Thursday

Damage Output

I'm taking data on how much damage enemies, Tagalongs, and the player can do, and have a lot of data, but not sure where the best place to put this info would be. Since it's a huge chunk of data text, I'll link to what's currently collected. Gathouria (talk) 20:41, 23 May 2021 (UTC)

Shielded, resisted, and super effective damage is all collected separately, which will hopefully allow us to do math to get the base damage for everything and see which way things round in damage math.

June Limited Delves

Currently collecting info on the two new limited run delves, Cave Entrance and Voidwalker Hangout. Most recent data is below. Gathouria (talk) 09:55, 7 June 2021 (UTC)

Added some more data for Cave Entrance: genders of random Gemstealer and trap Tunnelwyrm, and Iron Ore info. Konz (talk) 15:49, 7 June 2021 (UTC)
This data is all wrapped up now that the delves are retired, time to make their pages. Gathouria (talk) 08:26, 1 July 2021 (UTC)

Cave Entrance

Terrain

Terrain Effects Description
Fungus Patch Heal: 15 HP
5 Earth Damage + Distracted (1 turn)
The walls in this area are full of circular holes.
Tunnelled Walls Item: Iron Ore
10 Damage to enemy
Lots of mushrooms are growing on top of rocks here.
Rocky Ground Shielded (infinite turns?) Rough, rugged terrain that must be traversed carefully.

Examine Points

Name Possible Results Description
Big Rock Item: Iron Ore
Trap: Tunnelwyrm (Bronze, 50 HP)
This is a pretty sizable rock. Maybe there's something behind it.
Orange Mushroom Item: Orange Mushroom
Heal: 12 HP
It's a sizable mushroom that's just ripe for the picking.
Small Green Glow Item: Glowing Moss
Trap: Trilopede (Green, 45 HP)
There's a little patch of glowing moss off in the distance.

Possible Enemies

Image Species HP Spawn Conditions Additional Notes
Gemstealer 60 Randomly --
Trilopede 45 Trap: Small Green Glow --
Trilopede 45 Randomly Higher Defense
Tunnelwyrm 50 Trap: Big Rock Higher Defense
Tunnelwyrm 55 Randomly Higher Defense

Boss

Image Species HP Room
Gemstealer 125 4

Available Items

Including description such that items may later be moved to the Item List.

Image Item Type Spawn Conditions Value (Demand) Description
Blunt Claw Scrap (Common) Completion Reward 5 This large claw can't sink itself into anything, but being hit by it still hurts. It has an iridescent shine.
Dried Out Bone Resource: Organism Tagalong 2 (3) Whatever this bone came from was likely something else's dinner. It's in pretty decent shape.
Glowing Moss Resource: Flora Examine: Small Green Glow
Tagalong
1 (2) Bioluminescent moss that grows in caves. A common food item for creatures who partake in plants.
Interesting Rock Resource: Mineral Tagalong 1 (2) The creature that found this certainly thought it was worthy of your attention.
Iron Ore Mineral Combat: Search terrain Tunnelled Walls
Examine: Big Rock
1 (2) Iron can be extracted from this rock. Most civilizations have iron ore deposits, among other things, to thank for their ability to progress.
Orange Mushroom Resource: Flora Examine: Orange Mushroom 1 (2) A fungi found within Mining Site S. It's got an exceptionally slimy texture.
Trilopede Meat Scrap (Common) Defeat Trilopede 5 Many people are squeamish about eating anything from a land-based arthropod, but this is actually very tasty.
Quartz Resource: Mineral Tagalong 1 (2) A common crystal that has a wide variety of applications outside of just being used as decoration.



Voidwalker Hangout

Terrain

Terrain Effects Description
Sandy Beach 8 Earth Damage
15 Damage + Stuck (2 turns?)
Soft, slightly loose sand without much of note around.
Shallow Water Protect (2 turns) Waist deep water that's a bit difficult to trudge through.
Tide Pools 5 Damage + Distracted (1 turn)
Heal 15 HP
Tide pools housing pockets of water and life, free from the crashing waves.

Examine Points

Name Possible Results Description
Floating Seaweed Item: Purple Seaweed
Trap: Kelpricorn (M) (Purple, 60 HP)
There's a big batch of floating seaweed in the water here.
Shallow Pool Item: Tiny Fiery Crustacean
Consume: +20 HP
A small pocket of saltwater that may have a thing or two swimming around in it.
Shiny Object Item: Shiny Metal Fragment
Trap: Vitrevern (F) (Obsidian, 70 HP)
Whatever this is, it's reflective enough to be seen from very far away.

Possible Enemies

Image Species HP Spawn Conditions Additional Notes
Kelpricorn 60 Trap: Floating Seaweed --
Kelpricorn 60 Randomly --
Vitrevern 65 Randomly --
Vitrevern 70 Trap: Shiny Object --
Voidwalker 65 Randomly --

Boss

Image Species HP Room
Voidwalker 150 6

Available Items

Including description such that items may later be moved to the Item List.

Image Item Type Spawn Conditions Value (Demand) Description
Agate Resource: Mineral Tagalong 2 (3) A common, but still beautiful rock that can be found on most life-bearing planets. Specimens on Chroma typically display impressive banding.
Black Scale Scrap (Common) Defeat Voidwalker 5 The glossy, fish-like black scale of a Voidwalker, though its structure is distinctly reptilian. Water slides off of it like a wetsuit.
Glass Shards Scrap (Common) Defeat Vitrevern 5 Melted sand from a Vitrevern's fire and hardened into sharp, needle-like shards of glass. Best handle these with gloves, lest you injure yourself on them.
Many-legged Starfish Resource: Organism Tagalong 3 (5) A writhing starfish whose number of legs is difficult to count due the fact that it won't stop moving around.
Purple Seaweed Resource: Flora Examine: Loose Seaweed
Tagalong
2 (3) The rich colour of this plant makes it difficult to see in the water, but easy to spot when it's been washed up on a beach.
Shimmering Scales Scrap (Rare) Defeat Vitrevern 10 Glassy, iridescent scales that catch any light present like a prism. You can see why Vitreverns use these to their advantage to blind predators.
Shiny Metal Fragment Resource: Artefact Examine: Shiny Object 3 (5) A small chunk of metal that likely broke off of something. Its origin is anyone's guess.
Solar Shard Resource: Element Tagalong 4 (6) Whatever this is a piece of, it's blindingly bright. Staring directly at it without proper eye protection is not advised.
Spiral Horn Scrap (Rare) Defeat Kelpricorn 10 This long, straight horn is very shiny and in remarkable condition. It could be fashioned into a weapon or instrument with some work.
Tiny Fiery Crustacean Resource: Organism Examine: Shallow Pool
Tagalong
2 (3) Small enough to fit in the palm of your hand, but also hot to the touch. Its affinity with fire means that it practically cooks itself though, and so these organisms make for a quick and delicious snack.
Tricolour Scales Scrap (Common) Defeat Kelpricorn 5 --
Voidcore Scrap (Rare) Defeat Voidwalker 10 --

Limited Pickup Text

  • June 6, 2021 - June 30, 2021
    • Reward: Rainbow Chroma x2
    • "They ended up with a bunch of extra materials to make more Rainbow Chroma than usual. Bet you're happy you get to have more than just one this time, huh?"

July Limited Run Delves

Currently collecting data for both July limited run delves. Gathouria (talk) 08:26, 1 July 2021 (UTC)

Drakilin Hideaway

Terrain

Terrain Effects Description
Forest Clearing ??? Relatively flat, easy to traverse land surrounded by trees.
Dense Forest ??? Lush forested area with lots of large trees.
Tall Undergrowth ??? A patch of forest with numerous waist-high plants.

Examine Points

Name Possible Results Description
Bountiful Berry Bush Item: Plump Variegated Berries
Heal: 20 HP
This stout bush is full of plump berries, but is also rustling a bit.
Emerald Fruit ??? An impressively large, sweet-smelling fruit that's dangling from a vine.
Mossy Log Item: Big Leaf A massive log from a tree that fell ages ago. It would make a nice home for a creature.

Possible Enemies

Image Species HP Spawn Conditions Additional Notes
Barkback 55 Randomly --
Drakilin 45 Randomly --

Boss

Image Species HP Room
Drakilin 115 4

Available Items

Including description such that items may later be moved to the Item List.

Image Item Type Spawn Conditions Value (Demand) Description
Big Leaf Resource: Flora Examine: Mossy Log
Tagalong
1 (2) A decently sized leaf. It's a beautiful, lush green colour.
Massive Leaf Resource: Flora Tagalong 3 (5) A very large leaf. Could potentially make for a decent improvised umbrella if it were to rain.
Plump Variegated Berries Resource: Flora Examine: Bountiful Berry Bush 2 (3) Like your typical bunch of variegated berries, but even bigger and juicier than usual. After being turned into juice it makes for a great mixer.

Qidrik Sighting

Terrain

Terrain Effects Description
Dense Forest ??? Lush forested area with lots of large trees.
Seating Area ??? A room that was used in the past to seat many people, but now is difficult to traverse due to the amount of displaced objects.

Examine Points

Name Possible Results Description
All-consuming Berry Bush Item: Plump Variegated Berries
Heal: 20 HP
An old chunk of building that's been reclaimed by a berry bush.
Aromatic Emerald Fruit ??? The sweet smell of this big, dangling fruit is overpowering.
Pile of Nuts Trap: Knutte (Silver) They're all the metal kind instead of the edible kind, unfortunately.

Possible Enemies

Image Species HP Spawn Conditions Additional Notes
Cloaked Shrubstalker 60 Trap: Vine-covered Tree --
Knutte 65 Trap: Pile of Nuts --
Lutreo 60 HP Randomly --

Boss

Image Species HP Room
Qidrik 180 6

Available Items

Including description such that items may later be moved to the Item List.

Image Item Type Spawn Conditions Value (Demand) Description
Big Leaf Resource: Flora Tagalong 1 (2) A decently sized leaf. It's a beautiful, lush green colour.
Emerald Fruit UNKNOWN Player (UNKNOWN METHOD) UNKNOWN --
Plump Variegated Berries Resource: Flora Examine: All-consuming Berry Bush 2 (3) Like your typical bunch of variegated berries, but even bigger and juicier than usual. After being turned into juice it makes for a great mixer.
Qidrik Horn Scrap (UNKNOWN) Defeat Qidrik UNKNOWN --
Tattered Book Resource: Artefact Tagalong 2 (3) A book that's definitely seen better days. You can still make out some of the content on the pages, written in the presently unreadable language of Chroma's fallen civilization.
Twitching Vine UNKNOWN Player (UNKNOWN METHOD) UNKNOWN --