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Revision as of 17:02, 31 July 2021 by imported>Konz (→‎Available Items: Removed scraps and description column (they all are in item list now). Moving to new page soon.)

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Next Steps

The next thing I want to get done is Laboratory Depths and getting an NPC infobox set up, but I'm starting to slightly run out of steam. Once we get all the templates I'll feel more comfortable opening this to the general public. Keileon (talk) 13:45, 11 May 2021 (UTC)

Okay, that's done, wiki is open to the public. Gonna work on newbie guide stuff next. Keileon (talk) 03:15, 12 May 2021 (UTC)

Cassidice Nest + Scrap Pile

I cannot do these delves anymore. I have a couple people on hand who can. Info about them will be put under this section. Keileon (talk) 08:58, 12 May 2021 (UTC)

Realized my Tagalong got a Shiny Metal Fragment from the Scrap Pile delve... and realized later I should have commented after that edit, so here you go. Lord X-Giga-X (talk) 18:33, 12 May 2021 (UTC)

Cassidice Nest

Information has been incorporated into the new Cassidice Nest page, with the exception of the boss information. I have screenshots from another player that had a Silver Cassidice for their boss room- are we certain this boss was a Green Cassidice, and if so, is it possible that the boss is potentially any color of Cassidice? Would need more data on that for sure. Gathouria (talk) 02:06, 23 May 2021 (UTC)

A friend of mine ran the delve and gave me notes on stuff he encountered, and he said that the boss was a green Cassidice. For now I'd keep this section here until we get confirmation either way-- the LR delves should cycle, as far as I'm aware. Keileon (talk) 07:05, 9 June 2021 (UTC)

Enemies

  • Cassidice BOSS: Silver, 110 HP
  • Cassidice BOSS: Green, ??? HP

Scrap Pile

Information has been incorporated into the new Scrap Pile page.

Item List

The Item List page should now be complete with all item information currently known to the wiki. Stuff still needed:

  • Supply shop items (only Rare Chromas have been added)
  • Scrap info for Cloaked Shrubstalker, since we still don't know their rarities or descriptions.

Formatting may also need to be adjusted for the tables as we find the best way to layout information. Gathouria (talk) 09:55, 7 June 2021 (UTC)

Ops Office

Storing these here so I don't have to write them down. Keileon (talk) 12:10, 16 May 2021 (UTC)

"Sorry, but Ironshell's decided that the comfy chair is his napping spot today. He's probably not gonna move if you try to nudge him."

Friday

"Man, there's way too much that needs to get done on Saturdays... wait, how long have you been standing there? You've got better stealth than those fancy new patrol ships they've been making."

Saturday

It looks like Steele's not in his office today. Ironshell is sitting on his desk in his stead. It's hard to tell if Ironshell is actually doing anything, or is just scattering papers around and playing with the keyboard and mouse.

Sunday and Wednesday

"Did you get lured in by the smell of coffee? Sorry if you wanted any, but I usually don't share... I need this stuff more than I do food to get through some days."

Monday

"I got excited for a moment there, I thought that was someone stopping by to drop off the box of snacks I ordered online the other week. Maybe I should just go down and pick it up myself..."

Tuesday

"Hey, do you like chocolate? I got a big box here full of it, if you want some. Not that the food on this wet rock is bad, but, well, sometimes I just like eating something that reminds me of home."

Thursday

Damage Output

I'm taking data on how much damage enemies, Tagalongs, and the player can do, and have a lot of data, but not sure where the best place to put this info would be. Since it's a huge chunk of data text, I'll link to what's currently collected. Gathouria (talk) 20:41, 23 May 2021 (UTC)

Shielded, resisted, and super effective damage is all collected separately, which will hopefully allow us to do math to get the base damage for everything and see which way things round in damage math.

Limited Pickup Text

  • June 6, 2021 - June 30, 2021
    • Reward: Rainbow Chroma x2
    • "They ended up with a bunch of extra materials to make more Rainbow Chroma than usual. Bet you're happy you get to have more than just one this time, huh?"
  • July 7, 2021 - July 31, 2021
    • Reward: Energy Drink x4
    • "Feels like the IA will take money from almost anyone... there was this whole spiel the company that makes these energy drinks wanted me to give you, but I lost the paper. How would they even know if I told it to everyone anyway? They taste good, I guess. There, that's my endorsement."

Kyanite Corridor

Terrain

Terrain Effects Description
Fungus Patch Heal: 15 HP
5 Earth Damage + enemy Status: Distracted (1 turn)
Lots of mushrooms are growing on top of rocks here.
Rocky Ground Status: Shielded (Indefinite) Rough, rugged terrain that must be traversed carefully.
Tunnelled Walls Item: Iron Ore
10 Damage to enemy
The walls in this area are full of circular holes.

Tagalong Actions

Action Effect Context
Attack Use Basic Attack
Tagalong Injured
Combat
Combat (Start)
Distracted by Something Find Item
Nothing
Examining
Find Mushroom Heal (5-15 HP) Combat
Find Something Find Item Combat
Intercept Ambush 5 Damage Combat (Start)
Looking for Something Nothing Combat
Rummage Around Area Search Reset
Find Item
Combat
Examining
Stand Guard Will Intercept Ambush Examining
Survey Area Nothing Examining

Examine Points

Name Possible Results Description
Big Rock Item: Iron Ore
Trap: Tunnelwyrm (M) (Bronze, 50 HP)
This is a pretty sizable rock. Maybe there's something behind it.
Dripping Stalactite Item: Dripwater
Trap: Trilopede (Bronze, 45 HP)
If you waited long enough this would eventually form into a column, but you don't have that kind of time.
Green Glowing Patch Item: Glowing Moss
Trap: Kreekiki (M) (Sapphire, 60 HP)
There's a patch of glowing moss growing amongst some crystals.
Kyanite Columns Item: Kyanite
Trap: Gemstealer (F) (Blue, 60 HP)
A large cluster of kyanite columns. It might be possible to break off a small piece.
Mineral Cluster Item: Mineral Cluster
Trap: Vullux (Silver, 50 HP)
A large clump of quartz and kyanite. It might be possible to break off a small piece.
Orange Mushroom Item: Orange Mushroom
Heal: 12 HP
It's a sizable mushroom that's just ripe for the picking.
Rock Kernel Bunch Item: Rock Kernel
Heal: 20 HP
Trap: Trilopede (Emerald, 50 HP)
You can see the inside poking out of of one of these craggy, seed-shaped rocks.

Possible Enemies

Image Species HP Spawn Conditions Additional Notes
Gemstealer 60 Trap: Kyanite Columns --
Gemstealer 55 Randomly --
Kreekiki 60 Trap: Green Glowing Patch --
Trilopede 45 Trap: Dripping Stalactite Higher Defense
Trilopede 50 Trap: Rock Kernel Bunch Higher Defense
Tunnelwyrm 55 Randomly Higher Defense
Tunnelwyrm 50 Trap: Big Rock Higher Defense
Vullux 50 Trap: Mineral Cluster Higher Defense

Boss

Image Species HP Room Additional Notes
Vullux 150 10 Higher Defense

Available Items

For information on Scraps available in this Delve, refer to the Scrap table in Item List and search for relevant creatures.

Image Item Type Spawn Conditions Value (Demand)
Bismuth Element Tagalong 2 (3)
Cave Frost Element Tagalong 4 (6)
Dried Out Bone Organism Tagalong 2 (3)
Dripwater Element Examine: Dripping Stalactite 3 (5)
Encrusted Gadget Artefact Tagalong 10 (15)
Glowing Moss Flora Examine: Green Glowing Patch
Tagalong
1 (2)
Gold Ore Mineral Tagalong 5 (8)
Interesting Rock Mineral Tagalong 1 (2)
Iron Ore Mineral Examine: Big Rock 1 (2)
Kyanite Mineral Examine: Kyanite Columns
Tagalong
2 (3)
Mineral Cluster Mineral Examine: Mineral Cluster
Tagalong
1 (2)
Orange Mushroom Flora Examine: Orange Mushroom 1 (2)
Quartz Mineral Tagalong 1 (2)
Rock Kernel Mineral Examine: Rock Kernel Bunch 3 (5)
Silver Ore Mineral Tagalong 3 (5)
Strutting Pebble Organism Tagalong 4 (6)