Delving: Difference between revisions

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[[File:Delving_Icon.png|right]]
[[File:Delving_Icon.png|right]]
::''"Grab your gear and traverse deeper into the dangerous depths of the Sectors in search of resources."''<br>
::''"Grab your gear and traverse deeper into the dangerous depths of the Sectors in search of resources."''<br>
Delving is a turn-based game where players can find resources and battle creatures. Outside of Simulated Delves, resources found while delving can be sold at Dropoff Station for Credits.
'''Delving''' is a turn-based game where players can find resources and battle creatures. Outside of Simulated Delves, resources found while delving can be sold at Dropoff Station for Credits.


==Gearing Up==
==Gearing Up==
At least one HP is required to begin a delving session. At the top of delving page, loadouts and Tagalong can be chosen. Regardless of success or failure, a creature can only go out once every three days.
At least one HP is required to begin a delving session. At the top of the delving page, loadouts and Tagalong can be chosen. Regardless of success or failure, a creature can only go out as a Tagalong once every three days.


Creatures found in delves have different weaknesses and resistances, which often contribute to certain elements being better in certain delves. Experimenting with different loadouts and Tagalongs is recommended for optimal setup. Some delves have suggested strategies added by users of Protochroma Wiki.
Creatures found in delves have different weaknesses and resistances, which often contribute to certain elements being better in certain delves. Experimenting with different loadouts and Tagalongs is recommended for optimal setup. Some delves have suggested strategies added by users of the Protochroma Wiki.


==Regular Delves==
==Regular Delves==
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==Simulated Delves==
==Simulated Delves==
Simulated Delves can be attempted ay any time with adjustable parameters. Theme may be based on grouping.
Simulated Delves can be attempted at any time with adjustable parameters. Theme may be based on grouping.


{| class="wikitable sortable"
{| class="wikitable sortable"
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==Limited Run Delves==
==Limited Run Delves==
Limited Run Delves are available for limited time and can only be cleared once. Clear reward is different for each delves, which could be either a baby creature or an item.
Limited Run Delves are available for limited time and can only be cleared once. Clear rewards are different for each delve, such as a baby creature or an item.


{| class="wikitable sortable"
{| class="wikitable sortable"

Revision as of 06:30, 17 September 2021

"Grab your gear and traverse deeper into the dangerous depths of the Sectors in search of resources."

Delving is a turn-based game where players can find resources and battle creatures. Outside of Simulated Delves, resources found while delving can be sold at Dropoff Station for Credits.

Gearing Up

At least one HP is required to begin a delving session. At the top of the delving page, loadouts and Tagalong can be chosen. Regardless of success or failure, a creature can only go out as a Tagalong once every three days.

Creatures found in delves have different weaknesses and resistances, which often contribute to certain elements being better in certain delves. Experimenting with different loadouts and Tagalongs is recommended for optimal setup. Some delves have suggested strategies added by users of the Protochroma Wiki.

Regular Delves

Regular delves are always available, as long as the rank requirement is met.

Name Level Rooms Rank Requirement
Laboratory Depths Level 1 10 No rank requirement
Kyanite Corridor Level 1 10 No rank requirement
Low Tide Level 2 12 No rank requirement

Simulated Delves

Simulated Delves can be attempted at any time with adjustable parameters. Theme may be based on grouping.

Name Grouping
Reptilian Rendezvous Reptilian

Limited Run Delves

Limited Run Delves are available for limited time and can only be cleared once. Clear rewards are different for each delve, such as a baby creature or an item.

Name Level Rooms Rank Requirement
Cassidice Nest Level 1 4 No rank requirement
Cave Entrance Level 1 4 No rank requirement
Drakilin Hideaway Level 1 4 No rank requirement
Kreekiki Crevice Level 2 6 Junior or higher
Qidrik Sighting Level 3 6 Seasoned or higher
Scrap Pile Level 1 4 No rank requirement
Voidwalker Hangout Level 2 6 Junior or higher
Vullux Den Level 1 4 No rank requirement

Trivia