Kyanite Corridor: Difference between revisions

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|Rooms=10}}
|Rooms=10}}
The '''Kyanite Corridor''' is a regular [[Delve]] associated with the [[Mining Site S]] and containing many of its creatures as enemies.
The '''Kyanite Corridor''' is a regular [[Delve]] associated with the [[Mining Site S]] and containing many of its creatures as enemies.
==Strategy==


==Terrain==
==Terrain==

Revision as of 10:43, 1 August 2021

Kyanite Corridor

Associated Sector

Mining Site S

Delve Type

Regular

Level

1

Rank Requirement

None

Rooms

10


The Kyanite Corridor is a regular Delve associated with the Mining Site S and containing many of its creatures as enemies.

Strategy

Terrain

Terrain Effects Description
Fungus Patch Heal: 15 HP
5 Earth Damage + enemy Status: Distracted (1 turn)
Lots of mushrooms are growing on top of rocks here.
Rocky Ground Status: Shielded (Indefinite) Rough, rugged terrain that must be traversed carefully.
Tunnelled Walls Item: Iron Ore
10 Damage to enemy
The walls in this area are full of circular holes.

Tagalong Actions

Action Effect Context
Attack Use Basic Attack
Tagalong Injured
Combat
Combat (Start)
Distracted by Something Find Item
Nothing
Examining
Find Mushroom Heal (5-15 HP) Combat
Find Something Find Item Combat
Intercept Ambush 5 Damage Combat (Start)
Looking for Something Nothing Combat
Rummage Around Area Search Reset
Find Item
Combat
Examining
Stand Guard Will Intercept Ambush Examining
Survey Area Nothing Examining

Examine Points

Name Possible Results Description
Big Rock Item: Iron Ore
Trap: Tunnelwyrm (M) (Bronze, 50 HP)
This is a pretty sizable rock. Maybe there's something behind it.
Dripping Stalactite Item: Dripwater
Trap: Trilopede (Bronze, 45 HP)
If you waited long enough this would eventually form into a column, but you don't have that kind of time.
Green Glowing Patch Item: Glowing Moss
Trap: Kreekiki (M) (Sapphire, 60 HP)
There's a patch of glowing moss growing amongst some crystals.
Kyanite Columns Item: Kyanite
Trap: Gemstealer (F) (Blue, 60 HP)
A large cluster of kyanite columns. It might be possible to break off a small piece.
Mineral Cluster Item: Mineral Cluster
Trap: Vullux (Silver, 50 HP)
A large clump of quartz and kyanite. It might be possible to break off a small piece.
Orange Mushroom Item: Orange Mushroom
Heal: 12 HP
It's a sizable mushroom that's just ripe for the picking.
Rock Kernel Bunch Item: Rock Kernel
Heal: 20 HP
Trap: Trilopede (Emerald, 50 HP)
You can see the inside poking out of of one of these craggy, seed-shaped rocks.

Possible Enemies

Image Species HP Spawn Conditions Additional Notes
Gemstealer 60 Trap: Kyanite Columns --
Gemstealer 55 Randomly --
Kreekiki 60 Trap: Green Glowing Patch --
Trilopede 45 Trap: Dripping Stalactite Higher Defense
Trilopede 50 Trap: Rock Kernel Bunch Higher Defense
Tunnelwyrm 55 Randomly Higher Defense
Tunnelwyrm 50 Trap: Big Rock Higher Defense
Vullux 50 Trap: Mineral Cluster Higher Defense

Boss

Image Species HP Room Additional Notes
Vullux 150 10 Higher Defense

Available Items

For information on Scraps available in this Delve, refer to the Scrap table in Item List and search for relevant creatures.

Image Item Type Spawn Conditions Value (Demand)
Bismuth Element Tagalong 2 (3)
Cave Frost Element Tagalong 4 (6)
Dried Out Bone Organism Tagalong 2 (3)
Dripwater Element Examine: Dripping Stalactite 3 (5)
Encrusted Gadget Artefact Tagalong 10 (15)
Glowing Moss Flora Examine: Green Glowing Patch
Tagalong
1 (2)
Gold Ore Mineral Tagalong 5 (8)
Interesting Rock Mineral Tagalong 1 (2)
Iron Ore Mineral Examine: Big Rock 1 (2)
Kyanite Mineral Examine: Kyanite Columns
Tagalong
2 (3)
Mineral Cluster Mineral Examine: Mineral Cluster
Tagalong
1 (2)
Orange Mushroom Flora Examine: Orange Mushroom 1 (2)
Quartz Mineral Tagalong 1 (2)
Rock Kernel Mineral Examine: Rock Kernel Bunch 3 (5)
Silver Ore Mineral Tagalong 3 (5)
Strutting Pebble Organism Tagalong 4 (6)