Project Portal: Difference between revisions

From Protochroma Wiki
imported>Konz
imported>Konz
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| [[File:Twitching_Vine.png|center|50px]] || Twitching Vine || Flora || Examine: Trapped Knutte<br>Tagalong || 3 (5) || ''known''
| [[File:Twitching_Vine.png|center|50px]] || Twitching Vine || Flora || Examine: Trapped Knutte<br>Tagalong || 3 (5) || ''known''
|-
|-
| [[File:Variegated_Berries.png|center|50px]] || Variegated Berries || Flora || Examine: Little Berry Bush<br>Tagalong || 1 (2) || ''known''
| [[File:Variegated_Berries.png|center|50px]] || Variegated Berries || Flora || Examine: Little Berry Bush || 1 (2) || ''known''
|}
|}


[[Category:Meta]]
[[Category:Meta]]

Revision as of 17:15, 6 November 2021

This page is intended to serve as a place for editors to discuss what pages need to be made and how to go about making them. Feel free to add your own section, comment on other users' sections, or work on pages which have been linked here for work. When you feel that the project you started has been completed, feel free to delete it from this page. Please do not delete projects you did not start, unless the information has been added to the target page in full.

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Item List

The Item List page should now be complete with all item information currently known to the wiki. Stuff still needed:

  • Supply shop items (only Rare Chromas have been added)
  • Scrap info for Cloaked Shrubstalker, since we still don't know their rarities or descriptions.

Formatting may also need to be adjusted for the tables as we find the best way to layout information. Gathouria (talk) 09:55, 7 June 2021 (UTC)

Damage Output

I'm taking data on how much damage enemies, Tagalongs, and the player can do, and have a lot of data, but not sure where the best place to put this info would be. Since it's a huge chunk of data text, I'll link to what's currently collected. Gathouria (talk) 20:41, 23 May 2021 (UTC)

Shielded, resisted, and super effective damage is all collected separately, which will hopefully allow us to do math to get the base damage for everything and see which way things round in damage math.

Limited Pickup Text

  • June 6, 2021 - June 30, 2021
    • Reward: Rainbow Chroma x2
    • "They ended up with a bunch of extra materials to make more Rainbow Chroma than usual. Bet you're happy you get to have more than just one this time, huh?"
  • July 7, 2021 - July 31, 2021
    • Reward: Energy Drink x4
    • "Feels like the IA will take money from almost anyone... there was this whole spiel the company that makes these energy drinks wanted me to give you, but I lost the paper. How would they even know if I told it to everyone anyway? They taste good, I guess. There, that's my endorsement."
  • August 24, 2021 - September 24, 2021
    • Reward: Juice Box x6
    • "Have you ever read the back of one of these? It just goes on and on about the straw being made of paper. If they're gonna give me another thing to hand out they could at least give me some good reading material too."
  • October 29, 2021 - November 29th, 2021
    • Reward: Venom x4
    • "Looks like the labcoats made a new toy for you to play with. Makes me wish I could try it out. You wouldn't mind lending me one of your guns for a moment, would you? Think of all I've done for you, pal."

New Release Wiki Checklist

To be used as a reference during new releases. Feel free to add anything I probably forgot about. Konz (talk) 16:36, 1 August 2021 (UTC)

New Creature Release

New Delve Checklist

  • New section in Project Portal using any older Delve page as template
  • Delving table in Delving page update
  • Test for weakness/resistance on brand new creature encounters, and whether the encounter has higher defense or not (19-25 DPS average neutral attack, higher defense creatures will take less than this on average)
  • Update Scraps in Item List for brand new creature encounters
  • Gather all possible items in the Available Items table, excluding scraps
  • Relevant Sector page under Delves:
  • Once information gathering is complete, move to their new page and remove the section in Project Portal

Other New Content Checklist

This is for things like Limited Pickups and new dialogues. I'll add things here when I think of something (you can, too). Konz (talk) 16:36, 1 August 2021 (UTC)

  • TBA

Dontorex Dwelling

Strategy

Terrain

Terrain Effects Description
Open Canyon Nothing Scenic, but quite empty.
Scattered Succulents 5 Earth Damage + Distract (1 turn)
Heal: 15 HP
There's a variety of large succulents growing here.
Shady Alcove 10 Damage
Item: Mace Pod Piece
Nothing
This cranny is great for escaping the heat, and creatures think likewise.

Tagalong Actions

Action Effect Context
Attack Use Basic Attack
Tagalong Injured
Combat
Combat (Start)
Distracted by Something Find Item
Nothing
Examining
Find Berries(?) Heal (5-15 HP) Combat
Find Something Find Item Combat
Intercept Ambush 5 Damage Combat (Start)
Looking for Something Nothing Combat
Rummage Around Area Search Reset
Find Item
Combat
Examining
Stand Guard Will Intercept Ambush Examining
Survey Area Nothing Examining

Examine Points

Name Possible Results Description
Empty Mace Tree Item: Mace Pod Piece
Trap: Long-Nosed Wheel Crab
There's not many pods on this particular tree, but there's a lot of broken pieces around it.
Obsidian Cactus Item: Glowing Cactus Fruit
Heal: 14 HP
Trap: Hecking Nope (Obsidian)
This prickly, jet black plant has a fruit with an alluring glow.
Small Clay Deposit Item: Canyon Clay
Trap: Dontorex (Orange F)
A paltry deposit of rich, malleable clay.

Possible Enemies

Species Image HP Spawn Conditions Additional Notes Attacks Weaknesses Resistances
Aceranguis 50 Randomly -- Bite
Sting
Ice Earth
Dontorex 60 Trap: Small Clay Deposit -- Bite throw
Clamp down
Ice
Solar
Earth
Shadow
Hecking Nope 30 Randomly Formidable Defense Swoop
Bite
Ice Solar
30 Trap: Obsidian Cactus
Long-Nosed Wheel Crab 40 Trap: Empty Mace Tree Higher Defense Pinch
Roll
Fire Solar


Boss

Species Image HP Spawn Conditions Additional Notes Attacks Weaknesses Resistances
Dontorex 120 Boss Room 4 Bite throw
Clamp down
Ice
Solar
Earth
Shadow


Available Items

For information on Scraps available in this Delve, refer to the Scrap table in Item List and search for relevant creatures.

(Include description for any new items so they will be added to the item list later.)

Image Item Type Spawn Conditions Value (Demand) Description
Canyon Clay Mineral Examine: Small Clay Deposit
Tagalong
2 (3) Rich clay commonly found in Crop Circle Canyon. It's quite malleable.
Glowing Cactus Fruit Flora Examine: Obsidan Cactus
Tagalong
2 (3) Obsidian cacti bear these delectably sweet, luminous fruit, but be careful—eat too many, and you might end up with a glowing surprise in your toilet later.
Iron Ore Mineral Tagalong 1 (2) known
Mace Pod Piece Flora Examine: Empty Mace Tree
Tagalong
1 (2) A piece of a seed pod from a mace tree. That spike is even sharper than it looks.
Rainbow Fire Element Tagalong 4 (6) A stick alight with the flames of a Lightcatcher. These are stunning to see during day and night alike.

Shadowspewer Room

Strategy

Terrain

Terrain Effects Description
Dilapidated Room Heal: 15 HP
5 Earth Damage + Distracted (1 turn)
An overgrown, steadily decaying room that doesn't appear to have all that much going on.
Seating Area Shielded (infinite turns) A room that was used in the past to seat many people, but now is difficult to traverse due to the amount of displaced objects.
Specimen Containers 10 Damage
Item: Circuit Board Piece
This room is full of large, broken glass vessels that appear to be for housing specimens.

Tagalong Actions

Action Effect Context
Attack Use Basic Attack
Tagalong Injured
Combat
Combat (Start)
Distracted by Something Find Item
Nothing
Examining
Find Berries(?) Heal (5-15 HP) Combat
Find Something Find Item Combat
Intercept Ambush 5 Damage Combat (Start)
Looking for Something Nothing Combat
Rummage Around Area Search Reset
Find Item
Combat
Examining
Stand Guard Will Intercept Ambush Examining
Survey Area Nothing Examining

Examine Points

Name Possible Results Description
Junk Pile Item: Tattered Book
Trap: ELEMER (Silver M)
A big pile of all kinds of stuff, all in various states of decay.
Little Berry Bush Item: Variegated Berries
Trap: Cloaked Shrubstalker
This bush doesn't get enough sunlight to grow any bigger, but it's still got some berries.
Trapped Knutte Item: Twitching Vine
Trap: Knutte (Blue)
There's a Knutte trapped in a big patch of twitching vine. You could try to clip some vine off...

Possible Enemies

Species Image HP Spawn Conditions Additional Notes Attacks Weaknesses Resistances
Cloaked Shrubstalker 55 Trap: Little Berry Bush -- Tackle
Feelers
Air
Ice
Shadow
Earth
Electric
Solar
ELEMER 50 Randomly Higher Defense Throw Object
Electric Jolt
Earth
Water
Electric
Shadow
50 Trap: Junk Pile
Knutte 60 Randomly Higher Defense Tackle
Bolt
Ice
Water
Electric
Shadow
65 Trap: Trapped Knutte


Boss

Species Image HP Spawn Conditions Additional Notes Attacks Weaknesses Resistances
Shadowspewer 150 Boss Room 6 Shadow gust
Slash
Electric
Solar
Air
Shadow


Available Items

For information on Scraps available in this Delve, refer to the Scrap table in Item List and search for relevant creatures.

(Include description for any new items so they will be added to the item list later.)

Image Item Type Spawn Conditions Value (Demand) Description
Giant Nut Artefact Tagalong 3 (5) known
Circuit Board Piece Artefact Search: Specimen Containers
Tagalong
1 (2) This little fragment of a much larger board is best observed with a magnifying glass. It's covered in dirt from who knows how many years of disuse.
Tattered Book Artefact Examine: Junk Pile
Tagalong
2 (3) known
Twitching Vine Flora Examine: Trapped Knutte
Tagalong
3 (5) known
Variegated Berries Flora Examine: Little Berry Bush 1 (2) known