Project Portal

From Protochroma Wiki
Revision as of 21:22, 1 November 2021 by imported>Konz (→‎Shadowspewer Room)

This page is intended to serve as a place for editors to discuss what pages need to be made and how to go about making them. Feel free to add your own section, comment on other users' sections, or work on pages which have been linked here for work. When you feel that the project you started has been completed, feel free to delete it from this page. Please do not delete projects you did not start, unless the information has been added to the target page in full.

When commenting on sections, you can separate your comment from the previous person's by indenting with colons, using one more than the previous person did. If the indents start running off the screen, feel free to reset your indent to one colon. Sign your username after your comment by using four tildes. A non-formatted example:

I want to do this thing. ~~~~
:I'll help you do it. ~~~~
::Count me in! ~~~~
:::The thing is almost done. ~~~~
: The indents are getting long. ~~~~

Item List

The Item List page should now be complete with all item information currently known to the wiki. Stuff still needed:

  • Supply shop items (only Rare Chromas have been added)
  • Scrap info for Cloaked Shrubstalker, since we still don't know their rarities or descriptions.

Formatting may also need to be adjusted for the tables as we find the best way to layout information. Gathouria (talk) 09:55, 7 June 2021 (UTC)

Damage Output

I'm taking data on how much damage enemies, Tagalongs, and the player can do, and have a lot of data, but not sure where the best place to put this info would be. Since it's a huge chunk of data text, I'll link to what's currently collected. Gathouria (talk) 20:41, 23 May 2021 (UTC)

Shielded, resisted, and super effective damage is all collected separately, which will hopefully allow us to do math to get the base damage for everything and see which way things round in damage math.

Limited Pickup Text

  • June 6, 2021 - June 30, 2021
    • Reward: Rainbow Chroma x2
    • "They ended up with a bunch of extra materials to make more Rainbow Chroma than usual. Bet you're happy you get to have more than just one this time, huh?"
  • July 7, 2021 - July 31, 2021
    • Reward: Energy Drink x4
    • "Feels like the IA will take money from almost anyone... there was this whole spiel the company that makes these energy drinks wanted me to give you, but I lost the paper. How would they even know if I told it to everyone anyway? They taste good, I guess. There, that's my endorsement."
  • August 24, 2021 - September 24, 2021
    • Reward: Juice Box x6
    • "Have you ever read the back of one of these? It just goes on and on about the straw being made of paper. If they're gonna give me another thing to hand out they could at least give me some good reading material too."
  • October 29, 2021 - November 29th, 2021
    • Reward: Venom x4
    • "Looks like the labcoats made a new toy for you to play with. Makes me wish I could try it out. You wouldn't mind lending me one of your guns for a moment, would you? Think of all I've done for you, pal."

New Release Wiki Checklist

To be used as a reference during new releases. Feel free to add anything I probably forgot about. Konz (talk) 16:36, 1 August 2021 (UTC)

New Creature Release

New Delve Checklist

  • New section in Project Portal using any older Delve page as template
  • Delving table in Delving page update
  • Test for weakness/resistance on brand new creature encounters, and whether the encounter has higher defense or not (19-25 DPS average neutral attack, higher defense creatures will take less than this on average)
  • Update Scraps in Item List for brand new creature encounters
  • Gather all possible items in the Available Items table, excluding scraps
  • Relevant Sector page under Delves:
  • Once information gathering is complete, move to their new page and remove the section in Project Portal

Other New Content Checklist

This is for things like Limited Pickups and new dialogues. I'll add things here when I think of something (you can, too). Konz (talk) 16:36, 1 August 2021 (UTC)

  • TBA

Dontorex Dwelling

Strategy

Terrain

Terrain Effects Description
Open Canyon Nothing Scenic, but quite empty.
Scattered Succulents 5 Earth Damage + Distract (1 turn) There's a variety of large succulents growing here.
Shady Alcove 10 Damage
Item: Mace Pod Piece
This cranny is great for escaping the heat, and creatures think likewise.

Tagalong Actions

Action Effect Context
Attack Use Basic Attack
Tagalong Injured
Combat
Combat (Start)
Distracted by Something Find Item
Nothing
Examining
Find Berries(?) Heal (5-15 HP) Combat
Find Something Find Item Combat
Intercept Ambush 5 Damage Combat (Start)
Looking for Something Nothing Combat
Rummage Around Area Search Reset
Find Item
Combat
Examining
Stand Guard Will Intercept Ambush Examining
Survey Area Nothing Examining

Examine Points

Name Possible Results Description
Empty Mace Tree Item: Mace Pod Piece
Trap: Long-Nosed Wheel Crab
There's not many pods on this particular tree, but there's a lot of broken pieces around it.
Obsidian Cactus Item: Glowing Cactus Fruit
Heal: 14 HP
Trap: Hecking Nope (Obsidian)
This prickly, jet black plant has a fruit with an alluring glow.
Small Clay Deposit Item: Canyon Clay
Trap: Dontorex (Orange F)
A paltry deposit of rich, malleable clay.

Possible Enemies

Species Image HP Spawn Conditions Additional Notes Attacks Weaknesses Resistances
Aceranguis 50 Randomly -- Bite
Sting
Ice Earth
Dontorex 60 Trap: Small Clay Deposit -- Bite throw
Clamp down
Ice
Solar
Earth
Shadow
Hecking Nope 30 Randomly Formidable Defense Swoop
Bite
Ice Solar
30 Trap: Obsidian Cactus
Long-Nosed Wheel Crab 40 Trap: Empty Mace Tree Higher Defense Pinch
Roll
Fire Solar


Boss

Species Image HP Spawn Conditions Additional Notes Attacks Weaknesses Resistances
Dontorex 120 Boss Room 4 Bite throw
Clamp down
Ice
Solar
Earth
Shadow


Available Items

For information on Scraps available in this Delve, refer to the Scrap table in Item List and search for relevant creatures.

(Include description for any new items so they will be added to the item list later.)

Image Item Type Spawn Conditions Value (Demand) Description
Canyon Clay Mineral Examine: Small Clay Deposit
Tagalong
? ?
Glowing Cactus Fruit Flora Examine: Obsidan Cactus
Tagalong
2 (3) Obsidian cacti bear these delectably sweet, luminous fruit, but be careful—eat too many, and you might end up with a glowing surprise in your toilet later.
Iron Ore Mineral Tagalong 1 (2) known
Mace Pod Piece Flora Examine: Empty Mace Tree
Tagalong
1 (2) A piece of a seed pod from a mace tree. That spike is even sharper than it looks.
File:Rainbow Flame.png
Rainbow Flame Element Tagalong ? ?

Shadowspewer Room

Strategy

Terrain

Terrain Effects Description
Dense Forest Shielded (infinite turns) Lush forested area with lots of large trees.
Forest Clearing 5 Damage + Distract (1 turn)
30 Damage + Stuck (2 turns)
Nothing
Relatively flat, easy to traverse land surrounded by trees.
Tall Undergrowth Protected (2 turns) A patch of forest with numerous waist-high plants.

Tagalong Actions

Action Effect Context
Attack Use Basic Attack
Tagalong Injured
Combat
Combat (Start)
Distracted by Something Find Item
Nothing
Examining
Find Berries(?) Heal (5-15 HP) Combat
Find Something Find Item Combat
Intercept Ambush 5 Damage Combat (Start)
Looking for Something Nothing Combat
Rummage Around Area Search Reset
Find Item
Combat
Examining
Stand Guard Will Intercept Ambush Examining
Survey Area Nothing Examining

Examine Points

Name Possible Results Description
Bountiful Berry Bush Item: Plump Variegated Berries
Trap: Cloaked Shrubstalker
This stout bush is full of plump berries, but is also rustling a bit.
Mossy Log Trap: Barkback (Emerald F) A massive log from a tree that fell ages ago. It would make a nice home for a creature.
Pink Fruit Item: Pink Fruit
Heal: 30 HP
Trap: Demon Weed (Pink)
An impressively large, sweet-smelling fruit that's dangling from a vine.

Possible Enemies

Species Image HP Spawn Conditions Additional Notes Attacks Weaknesses Resistances

Template:SR ---

Boss

Species Image HP Spawn Conditions Additional Notes Attacks Weaknesses Resistances
Shadowspewer 150 Boss Room 6 Shadow gust
Slash
Electric
Solar
Air
Shadow


Available Items

For information on Scraps available in this Delve, refer to the Scrap table in Item List and search for relevant creatures.

(Include description for any new items so they will be added to the item list later.)

Image Item Type Spawn Conditions Value (Demand) Description
Circuit Board Piece Artefact Tagalong ? ?
Tattered Book Artefact Tagalong 2 (3) known