Project Portal

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Revision as of 18:13, 1 January 2022 by imported>Konz (→‎Lightcatcher Migration)

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Item List

The Item List page should now be complete with all item information currently known to the wiki. Stuff still needed:

  • Supply shop items (only Rare Chromas have been added)
  • Scrap info for Cloaked Shrubstalker, since we still don't know their rarities or descriptions.

Formatting may also need to be adjusted for the tables as we find the best way to layout information. Gathouria (talk) 09:55, 7 June 2021 (UTC)

Damage Output

I'm taking data on how much damage enemies, Tagalongs, and the player can do, and have a lot of data, but not sure where the best place to put this info would be. Since it's a huge chunk of data text, I'll link to what's currently collected. Gathouria (talk) 20:41, 23 May 2021 (UTC)

Shielded, resisted, and super effective damage is all collected separately, which will hopefully allow us to do math to get the base damage for everything and see which way things round in damage math.

Limited Pickup Text

  • June 6, 2021 - June 30, 2021
    • Reward: Rainbow Chroma x2
    • "They ended up with a bunch of extra materials to make more Rainbow Chroma than usual. Bet you're happy you get to have more than just one this time, huh?"
  • July 7, 2021 - July 31, 2021
    • Reward: Energy Drink x4
    • "Feels like the IA will take money from almost anyone... there was this whole spiel the company that makes these energy drinks wanted me to give you, but I lost the paper. How would they even know if I told it to everyone anyway? They taste good, I guess. There, that's my endorsement."
  • August 24, 2021 - September 24, 2021
    • Reward: Juice Box x6
    • "Have you ever read the back of one of these? It just goes on and on about the straw being made of paper. If they're gonna give me another thing to hand out they could at least give me some good reading material too."
  • October 29, 2021 - November 29, 2021
    • Reward: Venom x4
    • "Looks like the labcoats made a new toy for you to play with. Makes me wish I could try it out. You wouldn't mind lending me one of your guns for a moment, would you? Think of all I've done for you, pal."
  • November 10, 2021 - December 10, 2021
    • Reward: Baby Dysonette x1
    • "That team of higher-up field researchers brought back a bunch of creatures from some marsh. They look like those little lights humans put on trees for some holiday. One of them kept going on about how there was something special about these but I'll be honest, I just tuned the guy out."

New Release Wiki Checklist

New Creature Release

New Delve Checklist

  • New section in Project Portal using any older Delve page as template
  • Delving table in Delving page update
  • Test for weakness/resistance on brand new creature encounters, and whether the encounter has higher defense or not (19-25 DPS average neutral attack, higher defense creatures will take less than this on average)
  • Update Scraps in Item List for brand new creature encounters
  • Gather all possible items in the Available Items table, excluding scraps
  • Relevant Sector page under Delves:
  • Once information gathering is complete, move to their new page, update relevant creature pages, then remove the section in Project Portal

Other New Content Checklist

  • Limited Pickup goes in its section here for now until Limited Pickup page is created
  • Add any new/additional dialogue to relevant NPC page
  • New NPCs, use any existing NPC page as a template
  • Core features/mechanics, such as trading and cross-player breeding

Lightcatcher Migration

Lightcatcher Migration is a limited run Delve associated with Chroma Coast and containing many of its creatures as potential enemies. It was introduced on January 1, 2021.

Upon completion of this Delve, a player earns a Lightcatcher baby. This creature can be claimed from the main Delving page if the player has at least one Baby creature slot available and will be available indefinitely until it has been claimed.

Previous Lightcatcher Migration Dates
January 1st, 2022 — January 31st, 2022

Strategy

Terrain

Terrain Effects Description
Sandy Beach 8 Earth Damage
15 Damage + enemy Status: Stuck (2 turns)
Soft, slightly loose sand without much of note around.
Shallow Water Status: Protected (2 turns) Waist deep water that's a bit difficult to trudge through.
Tide Pools 5 Damage + enemy Staus: Distracted (1 turn)
Heal 15 HP
Tide pools housing pockets of water and life, free from the crashing waves.

Examine Points

Name Possible Results Description
Flourishing Rock Item: Many-Legged Starfish
Trap: Horned Tidewatcher (Pink, 65 HP)
A variety of life is thriving both on the surface of this rock and in its pool of water.
Rustling Seaweed Item: Purple seaweed
Trap: Butterfish (Purple, 65 HP)
This big pile of purple seaweed is moving.
Shallow Pool Item: Tiny Fiery Crustacean
Heal: 20 HP
A small pocket of saltwater that may have a thing or two swimming around in it.

Possible Enemies

Species Image HP Spawn Conditions Additional Notes Attacks Weaknesses Resistances
Butterfish 65 Trap: Rustling Seaweed -- Peck
Smack
Earth Water
Horned Tidewatcher 65 Trap: Flourishing Rock -- Spray
Ram
Electric
Ice
Water
Earth
Fire
Shadow
Lightcatcher 70 Randomly -- Grapple drop
Fire breath
Earth
Shadow
Fire
Solar


Boss

Species Image HP Spawn Conditions Additional Notes Attacks Weaknesses Resistances
Lightcatcher 155 Boss Room 6 Grapple drop
Fire breath
Earth
Shadow
Fire
Solar


Available Items

For information on Scraps available in this Delve, refer to the Scrap table in Item List and search for relevant creatures.

Image Item Type Spawn Conditions Value (Demand)
Agate Mineral Tagalong 2 (3)
Many-legged Starfish Organism Examine: Flourishing Rock
Tagalong
3 (5)
Purple Seaweed Flora Examine: Rustling Seaweed
Tagalong
2 (3)
Solar Shard Element Tagalong 4 (6)
Tiny Fiery Crustacean Organism Examine: Shallow Pool 2 (3)