Project Portal: Difference between revisions
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| [[File:Shiny_Metal_Fragment.png|center|50px]] || Shiny Metal Fragment || Artefact || Examine: Broken Metal Structure<br>Tagalong || 3 (5) | | [[File:Shiny_Metal_Fragment.png|center|50px]] || Shiny Metal Fragment || Artefact || Examine: Broken Metal Structure<br>Tagalong || 3 (5) | ||
|- | |- | ||
| [[File:Tendril_Bug.png|center|50px]] || Tendril Bug || Organism || Examine: Purple Pool<br>Tagalong || 3 | | [[File:Tendril_Bug.png|center|50px]] || Tendril Bug || Organism || Examine: Purple Pool<br>Tagalong || 2 (3) | ||
|} | |} | ||
Revision as of 16:36, 3 April 2023
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Item List
The Item List page should now be complete with all item information currently known to the wiki. Stuff still needed:
- Supply shop items (only Rare Chromas have been added)
- Scrap info for Cloaked Shrubstalker, since we still don't know their rarities or descriptions.
Formatting may also need to be adjusted for the tables as we find the best way to layout information. Gathouria (talk) 09:55, 7 June 2021 (UTC)
Damage Output
I'm taking data on how much damage enemies, Tagalongs, and the player can do, and have a lot of data, but not sure where the best place to put this info would be. Since it's a huge chunk of data text, I'll link to what's currently collected. Gathouria (talk) 20:41, 23 May 2021 (UTC)
Shielded, resisted, and super effective damage is all collected separately, which will hopefully allow us to do math to get the base damage for everything and see which way things round in damage math.
- Tagalong & Player (against enemies without boosted defense): https://bit.ly/3vgxxJF
- Enemy Creatures: https://bit.ly/3fCcMBO
New Release Wiki Checklist
New Creature Release
- New creature page when the first creature grows up (check back for FRIC number)
- Relevant Sector page under Creatures:
- Year-around: Forested Laboratory, Chroma Coast, Mining Site S, Crop Circle Canyon, Galeful Marsh
- Seasonal: Wintry Glacier, Perennial Meadow, Elusive Oasis, Swamped Factory
- Creature List, Rarity, Grouping, and Damage Chart update
New Delve Checklist
- New section in Project Portal using any older Delve page as template. The delve table may be pasted in as is until it's time to move them to their own template pages.
- Test for weakness/resistance on brand new creature encounters, and whether the encounter has higher defense or not (19-25 DPS average neutral attack is normal defense; higher defense about ~16-18, formidable ~8-10.)
- Gather all possible items in the delve's Available Items table (excluding scraps)
Once that's done:
- Move to their new page
- Delving table in Delving page update
- Item List: Update Scraps and their resistances for brand new creature encounters, and items found in the Delve
- Relevant Sector page under Delves:
- Year-around: Forested Laboratory, Chroma Coast, Mining Site S, Crop Circle Canyon, Galeful Marsh
- Seasonal: Wintry Glacier, Perennial Meadow, Elusive Oasis, Swamped Factory
- When all of the above is complete: update relevant creature pages, and remove the section in Project Portal.
Other New Content Checklist
- Limited Pickup for new limited pickups (if it is a brand new creature, label it as such until the species name is revealed)
- Add any new/additional dialogue to relevant NPC page
- New NPCs: use any existing NPC page as a template, and update NPC
- New non-sector locations: Headquarters if applicable
- Core features/mechanics, such as trading and cross-player breeding
Great Plume / Excavation
A page with table will go up soon, we just need to know if some of these resources are only found through specific actions.
Reward Pool
This section is just here to track what can be found via Excavation at the Great Plume, because I'm not sure if it's any resource or just specific ones.
(Also note which action, solo or in group, was used to acquire the resource.)
- Circuit Board Piece
- Fossilized Talon (solo)
- Gold Ore
- Iron Ore
- Petrified Bark (group)
- Probably A Plant (solo)
- Rock Kernel
- Twitching Vine
Racer Refuge
Racer Refuge is a limited run Delve associated with Galeful Marsh and containing many of its creatures as potential enemies. It was introduced on April 1, 2023.
Upon completion of this Delve, a player earns a Neon Racer baby. This creature can be claimed from the main Delving page if the player has at least one Baby creature slot available and will be available indefinitely until it has been claimed.
Previous Racer Refuge Dates |
---|
April 1st, 2023 — April 30th, 2023 |
Strategy
Tagalong Actions
Action | Effect | Context |
---|---|---|
Attack | Use Basic Attack Tagalong Injured |
Combat |
Distracted by Something | Find Item Nothing |
Examining |
Find Tendril Bug(?) | Heal (5-15 HP) | Combat |
Find Something | Find Item | Combat |
Intercept Ambush | 5 Damage | Combat (Start) |
Looking for Something | Nothing | Combat |
Rummage Around Area | Search Reset | Combat |
Find Item Nothing |
Examining | |
Stand Guard | Will Intercept Ambush | Examining |
Survey Area | Nothing | Examining |
Terrain
Terrain | Effects | Description |
---|---|---|
Fluctuating Grass | 10 Damage Item: Fluctuating Grass Nothing |
Tall, thick grass that sometimes shifts in colour. |
Dense Fog | Protected (2 turns) Nothing |
Dense fog that's difficult to see through. |
Shallow Water | Protected (2 turns) | Waist deep water that's a bit difficult to trudge through. |
Examine Points
Name | Possible Results | Description |
---|---|---|
Broken Metal Structure | Item: Shiny Metal Fragment Nothing |
An especially worn-down diamond-shaped structure. |
Purple Pool | Item: Tendril Bug Heal: 12 HP Trap: Xirotefani (Purple, 65 HP) |
A pool of purple-hued water with a batch of bugs floating around its edge. |
Thick Grass Patch | Item: Fluctuating Grass Trap: Kovul (F) (Green, 75 HP) |
This part of the tall grass is rustling. |
Possible Enemies
Species | Image | HP | Spawn Conditions | Additional Notes | Attacks | Weaknesses | Resistances |
---|---|---|---|---|---|---|---|
Kovul | 75 | Trap: Thick Grass Patch | -- | Bite Trip |
Air Electric Fire |
Earth Shadow Water | |
75 | Randomly | ||||||
Neon Racer | 60 | Randomly | Higher Defense | Bite Tail Smack |
Neutral | Air Electric Shadow Solar | |
Xirotefani | 65 | Trap: Purple Pool | -- | Bite Glowing Gem |
Earth | Solar | |
65 | Randomly |
- Remember to also make individual templates for creatures for their pages (do this once all enemies, including boss, are fully recorded).
Boss
Species | Image | HP | Spawn Conditions | Additional Notes | Attacks | Weaknesses | Resistances |
---|---|---|---|---|---|---|---|
Neon Racer | 130 | Room 6 | Higher Defense | Bite Tail Smack |
Neutral | Air Electric Shadow Solar |
Available Items
For information on Scraps available in this Delve, refer to the Scrap table in Item List and search for relevant creatures.
Image | Item | Type | Spawn Conditions | Value (Demand) |
---|---|---|---|---|
Fluctuating Grass | Flora | Examine: Thick Grass Patch Tagalong |
1 (2) | |
Shiny Metal Fragment | Artefact | Examine: Broken Metal Structure Tagalong |
3 (5) | |
Tendril Bug | Organism | Examine: Purple Pool Tagalong |
2 (3) |
Trivia
- Racer Refuge is the first Galeful Marsh Delve to be added since the introduction of the Sector.