Project Portal: Difference between revisions

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===New Creature Release===
===New Creature Release===
* New creature page when the first creature grows up (check back for FRIC number)
* New creature page when the first creature grows up (check back for FRIC number)
* Relevant Sector page under Creatures:
* Relevant Sector page under Creatures, if applicable:
** Year-around: [[Forested_Laboratory#Creatures|Forested Laboratory]], [[Chroma_Coast#Creatures|Chroma Coast]], [[Mining_Site_S#Creatures|Mining Site S]], [[Crop_Circle_Canyon#Creatures|Crop Circle Canyon]]
** Year-around: [[Forested_Laboratory#Creatures|Forested Laboratory]], [[Chroma_Coast#Creatures|Chroma Coast]], [[Mining_Site_S#Creatures|Mining Site S]], [[Crop_Circle_Canyon#Creatures|Crop Circle Canyon]], [[Galeful_Marsh#Creatures|Galeful Marsh]]
** Seasonal: [[Wintry_Glacier#Creatures|Wintry Glacier]], [[Perennial_Meadow#Creatures|Perennial Meadow]], [[Elusive_Oasis#Creatures|Elusive Oasis]], [[Swamped_Factory#Creatures|Swamped Factory]]
** Seasonal: [[Wintry_Glacier#Creatures|Wintry Glacier]], [[Perennial_Meadow#Creatures|Perennial Meadow]], [[Elusive_Oasis#Creatures|Elusive Oasis]], [[Swamped_Factory#Creatures|Swamped Factory]]
* [[Creature List]], [[Rarity]], and [[Grouping]] update
** Great Plume: [[Excavation]]
* [[Creature List]], [[Rarity]], [[Grouping]], [[Damage Chart]], and [[Release Timeline]] update


===New Delve Checklist===
===New Delve Checklist===
* New section in [[Project Portal]] using any older Delve page as template
* New section in [[Project Portal]] using any older Delve page as template. The delve table may be pasted in as is until it's time to move them to their own template pages.
* Test for weakness/resistance on brand new creature encounters, and whether the encounter has higher defense or not (19-25 DPS average neutral attack is normal defense; higher defense about ~16-18, formidable ~8-10.)
* Test for weakness/resistance on brand new creature encounters, and whether the encounter has higher defense or not (19-25 DPS average neutral attack is normal defense; higher defense about ~16-18, formidable ~8-10.)
* Gather all possible items in the delve's Available Items table (excluding scraps)
* Gather all possible items in the delve's Available Items table (excluding scraps)
Once that's done:
Once that's done:
* Move to their new page
* Move to their new page
* Delving table in [[Delving]] page update
* Update Delving table in [[Delving]] page
* [[Item List#Scraps|Item List]]: Update Scraps for brand new creature encounters, and items found in the Delve
* [[Item List#Scraps|Item List]]: Update Scraps and [[Scrap Resistance Chart|their resistances]] (check FRIC Resource List) for brand new creature encounters, and items found in the Delve
* Relevant Sector page under Delves:
* Add link to the Delve in relevant Sector page, under Delves:
** Year-around: [[Forested_Laboratory#Delves|Forested Laboratory]], [[Chroma_Coast#Delves|Chroma Coast]], [[Mining_Site_S#Delves|Mining Site S]], [[Crop_Circle_Canyon#Delves|Crop Circle Canyon]]
** Year-around: [[Forested_Laboratory#Delves|Forested Laboratory]], [[Chroma_Coast#Delves|Chroma Coast]], [[Mining_Site_S#Delves|Mining Site S]], [[Crop_Circle_Canyon#Delves|Crop Circle Canyon]], [[Galeful_Marsh#Delves|Galeful Marsh]]
** Seasonal: [[Wintry_Glacier#Delves|Wintry Glacier]], [[Perennial_Meadow#Delves|Perennial Meadow]], [[Elusive_Oasis#Creatures|Elusive Oasis]], [[Swamped_Factory#Creatures|Swamped Factory]]
** Seasonal: [[Wintry_Glacier#Delves|Wintry Glacier]], [[Perennial_Meadow#Delves|Perennial Meadow]], [[Elusive_Oasis#Creatures|Elusive Oasis]], [[Swamped_Factory#Creatures|Swamped Factory]]
* When all of the above is complete: update relevant creature pages, and remove the section in Project Portal.
* When all of the above is complete: update relevant creature pages, and remove the section in Project Portal.
* Update [[Release Timeline]] page


===Other New Content Checklist===
===Other New Content Checklist===
* [[Limited Pickup]] for new limited pickups (if it is a brand new creature, label it as such until the species name is revealed)
* [[Limited Pickup]] for new limited pickups (if it is a brand new creature, label it as such until the species name is revealed)
* Add any new/additional dialogue to relevant NPC page
* Add any new/additional dialogue to relevant NPC page
* New NPCs, use any existing NPC page as a template
* New NPCs: use any existing NPC page as a template, and update [[NPC]]
* New non-sector locations: [[Headquarters]] if applicable
* Core features/mechanics, such as trading and cross-player breeding
* Core features/mechanics, such as trading and cross-player breeding
 
* Update [[Release Timeline]] if the new content update is reasonably substantial
==Xenolinguistics==
Times listed are on server time (PT).
 
Talkative like [[Supply Guy]] however Xachi's dialogues seem to rotate at different schedule. Record dialogues with time first seen until the pattern could be established.
 
Xachi doesn't seem to have unique dialogues for different days, instead they're probably mostly dependent on time of day (Sunday is currently the exception so far). Continue recording dialogues as they change throughout the days anyway, after Sunday this section will be cleaned up.
 
===Sunday===
*''"Actually, I’m taking a break right now. Want to share a snack? I got extra in case anyone came in to see me. It’s no trouble, I’ll have plenty for myself."''
::Before 10:30 PM, before accepting gift
*''Xachi seems very engrossed in poring over an old document recovered on an expedition. You decide not to disturb him right now.''
::Before 10:30 PM, after accepting gift
*''"I need to get one of those Dysonette creatures sometime to study. Did you read the entries? They're definitely communicating, it's just a matter of figuring out what they're trying to say. Plus, it'd be funny to talk to your creatures with a laser pointer."''
::First seen at 10:33 PM
 
===Monday===
*''"Mmmm, it's nice out though. Maybe we'll get approval for a field expedition one of these days. I'll probably have to take a couple other researchers with me, but it'd be worth it."''
::12:00 AM
*''"Good morning. Keep at it out there! I hope to make more progress on this language soon. It's very interesting. Are you going out delving today? We hope you find something good."''
::First seen at 7:51 AM
*''"The books from that old laboratory really are something, but it'd be so much easier if there were more illustrations for context. Usually, we don't have to try to piece together a language that nobody speaks."''
::First seen at 11:00 AM
*''"Mmmm, it's nice out though. Maybe we'll get approval for a field expedition one of these days. I'll probably have to take a couple other researchers with me, but it'd be worth it."''
::First seen at 7:05 PM
 
===Tuesday===
*''"Mmmm, it's nice out though. Maybe we'll get approval for a field expedition one of these days. I'll probably have to take a couple other researchers with me, but it'd be worth it."''
::12:00 AM (cont. from yesterday)
*''"Good morning. Keep at it out there! I hope to make more progress on this language soon. It's very interesting. Are you going out delving today? We hope you find something good."''
::First seen at 9:00 AM
*''"The books from that old laboratory really are something, but it'd be so much easier if there were more illustrations for context. Usually, we don't have to try to piece together a language that nobody speaks."''
::First seen at 1:09 PM
*''"Mmmm, it's nice out though. Maybe we'll get approval for a field expedition one of these days. I'll probably have to take a couple other researchers with me, but it'd be worth it."''
::First seen at 8:06 PM
 
===Wednesday===
*''"Mmmm, it's nice out though. Maybe we'll get approval for a field expedition one of these days. I'll probably have to take a couple other researchers with me, but it'd be worth it."''
::12:00 AM (cont. from yesterday)
*''"Good morning. Keep at it out there! I hope to make more progress on this language soon. It's very interesting. Are you going out delving today? We hope you find something good."''
::First seen at 8:22 AM
*''"The books from that old laboratory really are something, but it'd be so much easier if there were more illustrations for context. Usually, we don't have to try to piece together a language that nobody speaks."''
::First seen at 12:59 PM


[[Category:Meta]]
[[Category:Meta]]

Latest revision as of 06:12, 6 September 2023

This page is intended to serve as a place for editors to discuss what pages need to be made and how to go about making them. Feel free to add your own section, comment on other users' sections, or work on pages which have been linked here for work. When you feel that the project you started has been completed, feel free to delete it from this page. Please do not delete projects you did not start, unless the information has been added to the target page in full.

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Item List

The Item List page should now be complete with all item information currently known to the wiki. Stuff still needed:

  • Supply shop items (only Rare Chromas have been added)
  • Scrap info for Cloaked Shrubstalker, since we still don't know their rarities or descriptions.

Formatting may also need to be adjusted for the tables as we find the best way to layout information. Gathouria (talk) 09:55, 7 June 2021 (UTC)

Damage Output

I'm taking data on how much damage enemies, Tagalongs, and the player can do, and have a lot of data, but not sure where the best place to put this info would be. Since it's a huge chunk of data text, I'll link to what's currently collected. Gathouria (talk) 20:41, 23 May 2021 (UTC)

Shielded, resisted, and super effective damage is all collected separately, which will hopefully allow us to do math to get the base damage for everything and see which way things round in damage math.

New Release Wiki Checklist

New Creature Release

New Delve Checklist

  • New section in Project Portal using any older Delve page as template. The delve table may be pasted in as is until it's time to move them to their own template pages.
  • Test for weakness/resistance on brand new creature encounters, and whether the encounter has higher defense or not (19-25 DPS average neutral attack is normal defense; higher defense about ~16-18, formidable ~8-10.)
  • Gather all possible items in the delve's Available Items table (excluding scraps)

Once that's done:

Other New Content Checklist

  • Limited Pickup for new limited pickups (if it is a brand new creature, label it as such until the species name is revealed)
  • Add any new/additional dialogue to relevant NPC page
  • New NPCs: use any existing NPC page as a template, and update NPC
  • New non-sector locations: Headquarters if applicable
  • Core features/mechanics, such as trading and cross-player breeding
  • Update Release Timeline if the new content update is reasonably substantial