Project Portal: Difference between revisions

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This page is intended to serve as a place for editors to discuss what pages need to be made and how to go about making them. Feel free to add your own section, comment on other users' sections, or work on pages which have been linked here for work. When you feel that the project you started has been completed, feel free to delete it from this page. Please do not delete projects you did not start.
This page is intended to serve as a place for editors to discuss what pages need to be made and how to go about making them. Feel free to add your own section, comment on other users' sections, or work on pages which have been linked here for work. When you feel that the project you started has been completed, feel free to delete it from this page. Please do not delete projects you did not start, unless the information has been added to the target page in full.


When commenting on sections, you can separate your comment from the previous person's by indenting with colons, using one more than the previous person did. If the indents start running off the screen, feel free to reset your indent to one colon. Sign your username after your comment by using four tildes. A non-formatted example:
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*Tagalong & Player (against enemies without boosted defense): https://bit.ly/3vgxxJF
*Tagalong & Player (against enemies without boosted defense): https://bit.ly/3vgxxJF
*Enemy Creatures: https://bit.ly/3fCcMBO
*Enemy Creatures: https://bit.ly/3fCcMBO
==Limited Pickup Text==
*June 6, 2021 - June 30, 2021
**Reward: Rainbow Chroma x2
**''"They ended up with a bunch of extra materials to make more Rainbow Chroma than usual. Bet you're happy you get to have more than just one this time, huh?"''
*July 7, 2021 - July 31, 2021
**Reward: Energy Drink x4
**''"Feels like the IA will take money from almost anyone... there was this whole spiel the company that makes these energy drinks wanted me to give you, but I lost the paper. How would they even know if I told it to everyone anyway? They taste good, I guess. There, that's my endorsement."''
*August 24, 2021 - September 24, 2021
**Reward: Juice Box x6
**''"Have you ever read the back of one of these? It just goes on and on about the straw being made of paper. If they're gonna give me another thing to hand out they could at least give me some good reading material too."''


==New Release Wiki Checklist==
==New Release Wiki Checklist==
To be used as a reference during new releases. Feel free to add anything I probably forgot about. [[User:Konz|Konz]] ([[User talk:Konz|talk]]) 16:36, 1 August 2021 (UTC)
===New Creature Release===
===New Creature Release===
* New creature page when the first creature grows up (check back for FRIC number)
* New creature page when the first creature grows up (check back for FRIC number)
* Relevant Sector page under Creatures:
* Relevant Sector page under Creatures, if applicable:
** Year-around: [[Forested_Laboratory#Creatures|Forested Laboratory]], [[Chroma_Coast#Creatures|Chroma Coast]], [[Mining_Site_S#Creatures|Mining Site S]], [[Crop_Circle_Canyon#Creatures|Crop Circle Canyon]]
** Year-around: [[Forested_Laboratory#Creatures|Forested Laboratory]], [[Chroma_Coast#Creatures|Chroma Coast]], [[Mining_Site_S#Creatures|Mining Site S]], [[Crop_Circle_Canyon#Creatures|Crop Circle Canyon]], [[Galeful_Marsh#Creatures|Galeful Marsh]]
** Seasonal: [[Wintry_Glacier#Creatures|Wintry Glacier]], [[Perennial_Meadow#Creatures|Perennial Meadow]] (Summer/Autumn to be added when they become available)
** Seasonal: [[Wintry_Glacier#Creatures|Wintry Glacier]], [[Perennial_Meadow#Creatures|Perennial Meadow]], [[Elusive_Oasis#Creatures|Elusive Oasis]], [[Swamped_Factory#Creatures|Swamped Factory]]
* [[Rarity]] page update
** Great Plume: [[Excavation]]
* [[Grouping]] page update
* [[Creature List]], [[Rarity]], [[Grouping]], [[Damage Chart]], and [[Release Timeline]] update


===New Delve Checklist===
===New Delve Checklist===
* New section in [[Project Portal]] using any older Delve page as template
* New section in [[Project Portal]] using any older Delve page as template. The delve table may be pasted in as is until it's time to move them to their own template pages.
* Delving table in [[Delving]] page update
* Test for weakness/resistance on brand new creature encounters, and whether the encounter has higher defense or not (19-25 DPS average neutral attack is normal defense; higher defense about ~16-18, formidable ~8-10.)
* Test for weakness/resistance on brand new creature encounters, and whether the encounter has higher defense or not (19-25 DPS average neutral attack, higher defense creatures will take less than this on average)
* Gather all possible items in the delve's Available Items table (excluding scraps)
* Update Scraps in [[Item List#Scraps|Item List]] for brand new creature encounters
Once that's done:
* Gather all possible items in the Available Items table, excluding scraps
* Move to their new page
* Relevant Sector page under Delves:
* Update Delving table in [[Delving]] page
** Year-around: [[Forested_Laboratory#Delves|Forested Laboratory]], [[Chroma_Coast#Delves|Chroma Coast]], [[Mining_Site_S#Delves|Mining Site S]], [[Crop_Circle_Canyon#Delves|Crop Circle Canyon]]
* [[Item List#Scraps|Item List]]: Update Scraps and [[Scrap Resistance Chart|their resistances]] (check FRIC Resource List) for brand new creature encounters, and items found in the Delve
** Seasonal: [[Wintry_Glacier#Delves|Wintry Glacier]], [[Perennial_Meadow#Delves|Perennial Meadow]] (Summer/Autumn to be added when they become available)
* Add link to the Delve in relevant Sector page, under Delves:
* Once information gathering is complete, move to their new page and remove the section in Project Portal
** Year-around: [[Forested_Laboratory#Delves|Forested Laboratory]], [[Chroma_Coast#Delves|Chroma Coast]], [[Mining_Site_S#Delves|Mining Site S]], [[Crop_Circle_Canyon#Delves|Crop Circle Canyon]], [[Galeful_Marsh#Delves|Galeful Marsh]]
** Seasonal: [[Wintry_Glacier#Delves|Wintry Glacier]], [[Perennial_Meadow#Delves|Perennial Meadow]], [[Elusive_Oasis#Creatures|Elusive Oasis]], [[Swamped_Factory#Creatures|Swamped Factory]]
* When all of the above is complete: update relevant creature pages, and remove the section in Project Portal.
* Update [[Release Timeline]] page


===Other New Content Checklist===
===Other New Content Checklist===
This is for things like Limited Pickups and new dialogues. I'll add things here when I think of something (you can, too). [[User:Konz|Konz]] ([[User talk:Konz|talk]]) 16:36, 1 August 2021 (UTC)
* [[Limited Pickup]] for new limited pickups (if it is a brand new creature, label it as such until the species name is revealed)
* TBA
* Add any new/additional dialogue to relevant NPC page
 
* New NPCs: use any existing NPC page as a template, and update [[NPC]]
==Vullux Den (Limited Run Delve)==
* New non-sector locations: [[Headquarters]] if applicable
===Strategy===
* Core features/mechanics, such as trading and cross-player breeding
====Scrap Grind====
* Update [[Release Timeline]] if the new content update is reasonably substantial
This strategy is for collecting [[Item List#Scrap|Scraps]] that are currently not available in any of Regular Delves. Since players cannot retry [[Delving#Limited_Run_Delves|Limited Run Delves]] after clearing, careful HP management is essential.
 
* '''Tagalong:''' None
* '''Equipment:''' Igniter 1K + Researcher Uniform
* '''Ammo:''' Dehydrator/Scaleshredder
 
Even though Vullux Den is a Level 1 Delve, the available terrains are not helpful for the 1 HP strategy utilized in other limited delves, [[Cassidice Nest#Strategy|Cassidice Nest]] and Drakilin Hideaway. Take Igniter 1K to deal with [[Fungusmonger]], as well as [[Trilopede]] should you have no choice but to encounter one; have some Dehydrator/Scaleshredder ready for [[Selm]]. Why Igniter 1K over Electro-Arc Rifle? While Fungus and Selm are weak to Electric, Vullux is also weak to it, thus not recommended in order to help prevent clearing the delve prematurely due to string of bad luck.
 
Tagalongs have been tested for viability in this delve. Due to their unpredictable natures, close shaves were experienced even when starting with 1 HP, therefore taking a tagalong is not advised here.
 
'''16 HP''' will be enough to survive the first Fungusmonger, '''26 HP''' if seeking out Selm. Use normal attacks against Fungusmonger, and normal attack + ammo against Selm. Heal in second room with Orange Mushroom only if searching specifically for Fungusmongers and the HP is below 10. If hunting for Selms, hope the first and second room offer examine points that include Bubbling Pond.
 
===Terrain===
{| class="wikitable sortable"
|-
! Terrain !! Effects !! Description
|-
| Cave Puddles || 8 Water Damage<br>Heal 15 HP || ''A damp area whose ground is littered with puddles.''
|-
| Fungus Patch || 5 Earth Damage + Distract (1 turn)<br>Heal 15 HP || ''Lots of mushrooms are growing on top of rocks here.''
|-
| Rocky Ground || Shielded (infinite turns) || ''Rough, rugged terrain that must be traversed carefully.''
|}
 
===Tagalong Actions===
{| class="wikitable sortable"
|-
! Action !! Effect !! Context
|-
| Attack || Use Basic Attack<br>Tagalong Injured || Combat<br>Combat (Start)
|}
 
===Examine Points===
{| class="wikitable sortable"
|-
! Name !! Possible Results !! Description
|-
| Bubbling Pond || Item: Thirty-eyed Fish<br>Trap: Selm || ''Something is definitely stirring underneath the surface of this little pond.''
|-
| Orange Mushroom || Item: Orange Mushroom<br>Heal: 12 || ''It's a sizable mushroom that's just ripe for the picking.''
|-
| Small Green Glow || Item: Glowing Moss<br>Trap: Trilopede || ''There's a little patch of glowing moss off in the distance.''
|}
 
===Possible Enemies===
{{Infobox Delving}}
{{VD Fungusmonger}}
{{VD Selm}}
{{VD Trilopede}}
 
====Boss====
{{Infobox Delving}}
{{VD Boss}}
 
===Available Items===
For information on Scraps available in this [[Delve]], refer to the [[Item List#Scrap|Scrap table]] in Item List and search for relevant creatures.
Descriptions included for future inclusion on [[Item List]].
{| class="wikitable sortable"
|-
! Image !! Item !! Type !! Spawn Conditions !! Value (Demand) || Description
|-
| [[File:Dried_Out_Bone.png|center|50px]] || Dried Out Bone || Organism || Tagalong || ''known'' || ''known''
|-
| [[File:Glowing_Moss.png|center|50px]] || Glowing Moss || Flora || Examine: Small Green Glow<br>Tagalong || ''known'' || ''known''
|-
| [[File:Interesting_Rock.png|center|50px]] || Interesting Rock || Mineral || Tagalong || ''known'' || ''known''
|-
| [[File:Orange_Mushroom.png|center|50px]] || Orange Mushroom || Flora || Examine: Orange Mushroom || ''known'' || ''known''
|-
| [[File:Thirty_Eyed_Fish.png|center|50px]] || Thirty-eyed Fish || Organism || Examine: Bubbling Pond || ''known'' || ''known''
|-
| [[File:Quartz.png|center|50px]] || Quartz || Mineral || Tagalong || ''known'' || ''known''
|}
 
==Kreekiki Crevice (Limited Run Delve)==
===Terrain===
{| class="wikitable sortable"
|-
! Terrain !! Effects !! Description
|-
| Cave Puddles || 8 Water Damage<br>Heal 15 HP || ''A damp area whose ground is littered with puddles.''
|-
| Fungus Patch || 5 Earth Damage + Distract (1 turn)<br>Heal 15 HP || ''Lots of mushrooms are growing on top of rocks here.''
|-
| Rocky Ground || Shielded (infinite turns) || ''Rough, rugged terrain that must be traversed carefully.''
|}
 
===Tagalong Actions===
{| class="wikitable sortable"
|-
! Action !! Effect !! Context
|-
| Attack || Use Basic Attack<br>Tagalong Injured || Combat<br>Combat (Start)
|}
 
===Examine Points===
{| class="wikitable sortable"
|-
! Name !! Possible Results !! Description
|-
| Opaque Pond || Item: Thirty-eyed Fish<br>Trap: Selm || ''The water in this little pond is cloudy, but its stirring surface suggests something is there.''
|-
| Orange Mushroom || Item: Orange Mushroom<br>Heal: 12 || ''It's a sizable mushroom that's just ripe for the picking.''
|-
| Massive Stalactites || Item: Dripwater<br>Trap: Kreekiki || ''A group of large, foreboding stalactites.''
|}
 
===Possible Enemies===
{{Infobox Delving}}
{{KrC Fungusmonger}}
{{KrC Gemstealer}}
{{KrC Kreekiki}}
{{KrC Selm}}
 
====Boss====
{{Infobox Delving}}
{{KrC Boss}}
 
===Available Items===
For information on Scraps available in this [[Delve]], refer to the [[Item List#Scrap|Scrap table]] in Item List and search for relevant creatures.
Descriptions included for future inclusion on [[Item List]].
{| class="wikitable sortable"
|-
! Image !! Item !! Type !! Spawn Conditions !! Value (Demand) || Description
|-
| [[File:Dripwater.png|center|50px]] || Dripwater || Element || Examine: Massive Stalactites || ''known'' || ''known''
|-
| [[File:Gold_Ore.png|center|50px]] || Gold Ore || Mineral || Tagalong || ''known'' || ''known''
|-
| [[File:Interesting_Rock.png|center|50px]] || Interesting Rock || Mineral || Tagalong || ''known'' || ''known''
|-
| [[File:Orange_Mushroom.png|center|50px]] || Orange Mushroom || Flora || Examine: Orange Mushroom || ''known'' || ''known''
|-
| [[File:Strutting_Pebble.png|center|50px]] || Strutting Pebble || Organism || Tagalong || ''known'' || ''known''
|-
| [[File:Quartz.png|center|50px]] || Quartz || Mineral || Tagalong || ''known'' || ''known''
|-
| [[File:Thirty_Eyed_Fish.png|center|50px]] || Thirty-eyed Fish || Organism || Examine: Opaque Pond || ''known'' || ''known''
|}
 
==Reptilian Rendezvous==
The '''Reptilian Rendezvous''' is a simulated [[Delve]] that includes a wide array of reptilian creatures as potential enemies. This simulated Delve became available on '''September 15, 2021'''.
 
If player do an exceptional job in this delve, random snack(s) will be offered as a gift in the main page.
 
===Strategy===
 
===Terrain===
{| class="wikitable sortable"
|-
! Terrain !! Effects !! Description
|-
| Forest Clearing || 5 Damage + Distract (1 turn)<br>30 Damage + Stuck (2 turns)<br>Nothing || ''Relatively flat, easy to traverse land surrounded by trees.''
|-
| Fungus Patch || Heal: 15 HP<br>5 Earth Damage + Enemy Status: Distracted (1 turn) || ''Lots of mushrooms are growing on top of rocks here.''
|-
| Rocky Ground || Status: Shielded (Indefinite) || ''Rough, rugged terrain that must be traversed carefully.''
|-
| Sandy Beach || 8 Earth Damage<br>15 Damage + Stuck (2 turns) || ''Soft, slightly loose sand without much of note around.''
|-
| Tall Undergrowth || Protected (2 turns) || ''A patch of forest with numerous waist-high plants.''
|-
| Tide Pools || Heal: 15 HP<br>5 Earth Damage + Distracted (1 turn) || ''Tide pools housing pockets of water and life, free from the crashing waves.''
|}
 
===Tagalong Actions===
{| class="wikitable sortable"
|-
! Action !! Effect !! Context
|-
| Attack || Use Basic Attack<br>Tagalong Injured || Combat<br>Combat (Start)
|-
| Distracted by Something || Find Ammo/Orb<br>Nothing || Examining
|-
| Find Ammo || Find Random Ammo || Combat
|-
| Find Recovery Orb || Heal (5-15 HP) || Combat
|-
| Intercept Ambush || 5 Damage || Combat (Start)
|-
| Looking for Something || Nothing || Combat
|-
| Rummage Around Area || Search Reset<br>Find Ammo/Orb || Combat<br>Examining
|-
| Stand Guard || Will Intercept Ambush || Examining
|-
| Survey Area || Nothing || Examining
|}
 
===Examine Points===
{| class="wikitable sortable"
|-
! Name !! Range !! Possible Results !! Description
|-
| Recovery Orb || All Rooms || Item/Heal:<br>Small Recovery (15 HP)<br>Medium Recovery (25 HP)<br>Large Recovery (50 HP) || ''A floating orb with a comforting blue glow.''
|-
| Glacier Chunk || Room 1 - ? || Item: Heat-seeking<br>Trap: Cithera || ''You won't ever see this big chunk of ice melt, namely because this is a simulation.''
|-
| Large Leafy Bush || Room 1 - 30 || Item: Plucky<br>Trap: Cassidice || ''It's impossible to see what's on the other side of this big plant.''
|-
| Perching Rock || Room 1 - ? || Item: De-elemental<br>Trap: Lightcatcher || ''A tall rock perfectly shaped for perching upon.''
|-
| Thorny Tree || Room 1 - ? || Item: Venom<br>Trap: Drakilin || ''This prickly tree looks like it wouldn't be very pleasant to lean against.''
|-
| Stirring Pond || Room 10 - ? || Item: Dehydrator<br>Trap: Selm || ''The surface of this pond is constantly moving.''
|-
| Tall Fulgurite || Room 20 - ? || Item: Large Recovery<br>Trap: Fulminifer || ''If this fulgurite were real it would be much too big to easily harvest on your own.''
|-
| Void Portal || Room 30 - ? || Item: Scaleshredder<br>Trap: Voidwalker || ''It's a big purple portal to somewhere else.''
|-
| Deep Water || Room 40 - ? || Item: Large Recovery<br>Trap: Matmadyur Heimsins || ''There's no seeing the bottom of this deep blue pool of water.''
|}
 
===Possible Enemies===
{{Infobox SD Delving}}
{{SD RR Aceranguis}}
{{SD RR Cassidice}}
{{SD RR Cithera}}
{{SD RR Dontorex}}
{{SD RR Drakilin}}
{{SD RR Fulminifer}}
{{SD RR Knutte}}
{{SD RR Lightcatcher}}
{{SD RR Matmadyur Heimsins}}
{{SD RR Selm}}
{{SD RR Tunnelwyrm}}
{{SD RR Vitrevern}}
{{SD RR Voidwalker}}
 
===Available Items===
All of the following items are temporary and will disappear when the run ends.
 
{| class="wikitable sortable"
|-
! Image !! Item !! Spawn Conditions
|-
| [[File:Small_Recovery.png|center|50px]] || Small Recovery Orb || Examine: Recovery Orb<br>Defeat: Any<br>Tagalong
|-
| [[File:Medium_Recovery.png|center|50px]] || Medium Recovery Orb || Examine: Recovery Orb<br>Defeat: Any<br>Tagalong
|-
| [[File:Large_Recovery.png|center|50px]] || Large Recovery Orb || Examine: Recovery Orb(?)<br>Examine: Tall Fulgurite<br>Examine: Deep Water<br>Defeat: Fulminifer/Matmadyur Heimsins<br>Tagalong(?)
|-
| [[File:Extra_Large_Recovery.png|center|50px]] || Extra Large Recovery Orb || Defeat: ?<br>Tagalong(?)
|-
| [[File:Venom.png|center|50px]] || Venom || Examine: Thorny Tree<br>Defeat: Aceranguis<br>Tagalong
|-
| [[File:Scaleshredder.png|center|50px]] || Scaleshredder || Examine: Void Portal<br>Defeat: Knutte/Voidwalker<br>Tagalong
|-
| [[File:Heat_Seeking.png|center|50px]] || Heat-seeking || Examine: Glacier Chunk<br>Defeat: Cithera<br>Tagalong
|-
| [[File:Plucky.png|center|50px]] || Plucky || Examine: Large Leafy Bush<br>Defeat: Cassidice/Vitrevern<br>Tagalong
|-
| [[File:Corrosion.png|center|50px]] || Corrosion || Defeat: Knutte<br>Tagalong(?)
|-
| [[File:De_Elemental.png|center|50px]] || De-elemental || Examine: Perching Rock<br>Defeat: Lightcatcher<br>Tagalong
|-
| [[File:Dehydrator.png|center|50px]] || Dehydrator || Examine: Stirring Pond<br>Defeat: Selm<br>Tagalong
|}
 


[[Category:Meta]]
[[Category:Meta]]

Latest revision as of 06:12, 6 September 2023

This page is intended to serve as a place for editors to discuss what pages need to be made and how to go about making them. Feel free to add your own section, comment on other users' sections, or work on pages which have been linked here for work. When you feel that the project you started has been completed, feel free to delete it from this page. Please do not delete projects you did not start, unless the information has been added to the target page in full.

When commenting on sections, you can separate your comment from the previous person's by indenting with colons, using one more than the previous person did. If the indents start running off the screen, feel free to reset your indent to one colon. Sign your username after your comment by using four tildes. A non-formatted example:

I want to do this thing. ~~~~
:I'll help you do it. ~~~~
::Count me in! ~~~~
:::The thing is almost done. ~~~~
: The indents are getting long. ~~~~

Item List

The Item List page should now be complete with all item information currently known to the wiki. Stuff still needed:

  • Supply shop items (only Rare Chromas have been added)
  • Scrap info for Cloaked Shrubstalker, since we still don't know their rarities or descriptions.

Formatting may also need to be adjusted for the tables as we find the best way to layout information. Gathouria (talk) 09:55, 7 June 2021 (UTC)

Damage Output

I'm taking data on how much damage enemies, Tagalongs, and the player can do, and have a lot of data, but not sure where the best place to put this info would be. Since it's a huge chunk of data text, I'll link to what's currently collected. Gathouria (talk) 20:41, 23 May 2021 (UTC)

Shielded, resisted, and super effective damage is all collected separately, which will hopefully allow us to do math to get the base damage for everything and see which way things round in damage math.

New Release Wiki Checklist

New Creature Release

New Delve Checklist

  • New section in Project Portal using any older Delve page as template. The delve table may be pasted in as is until it's time to move them to their own template pages.
  • Test for weakness/resistance on brand new creature encounters, and whether the encounter has higher defense or not (19-25 DPS average neutral attack is normal defense; higher defense about ~16-18, formidable ~8-10.)
  • Gather all possible items in the delve's Available Items table (excluding scraps)

Once that's done:

Other New Content Checklist

  • Limited Pickup for new limited pickups (if it is a brand new creature, label it as such until the species name is revealed)
  • Add any new/additional dialogue to relevant NPC page
  • New NPCs: use any existing NPC page as a template, and update NPC
  • New non-sector locations: Headquarters if applicable
  • Core features/mechanics, such as trading and cross-player breeding
  • Update Release Timeline if the new content update is reasonably substantial