Project Portal: Difference between revisions

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*Tagalong & Player (against enemies without boosted defense): https://bit.ly/3vgxxJF
*Tagalong & Player (against enemies without boosted defense): https://bit.ly/3vgxxJF
*Enemy Creatures: https://bit.ly/3fCcMBO
*Enemy Creatures: https://bit.ly/3fCcMBO
==Limited Pickup Text==
*June 6, 2021 - June 30, 2021
**Reward: Rainbow Chroma x2
**''"They ended up with a bunch of extra materials to make more Rainbow Chroma than usual. Bet you're happy you get to have more than just one this time, huh?"''
*July 7, 2021 - July 31, 2021
**Reward: Energy Drink x4
**''"Feels like the IA will take money from almost anyone... there was this whole spiel the company that makes these energy drinks wanted me to give you, but I lost the paper. How would they even know if I told it to everyone anyway? They taste good, I guess. There, that's my endorsement."''
*August 24, 2021 - September 24, 2021
**Reward: Juice Box x6
**''"Have you ever read the back of one of these? It just goes on and on about the straw being made of paper. If they're gonna give me another thing to hand out they could at least give me some good reading material too."''
*October 29, 2021 - November 29th, 2021
**Reward: Venom x4
**''"Looks like the labcoats made a new toy for you to play with. Makes me wish I could try it out. You wouldn't mind lending me one of your guns for a moment, would you? Think of all I've done for you, pal."''


==New Release Wiki Checklist==
==New Release Wiki Checklist==
To be used as a reference during new releases. Feel free to add anything I probably forgot about. [[User:Konz|Konz]] ([[User talk:Konz|talk]]) 16:36, 1 August 2021 (UTC)
===New Creature Release===
===New Creature Release===
* New creature page when the first creature grows up (check back for FRIC number)
* New creature page when the first creature grows up (check back for FRIC number)
* Relevant Sector page under Creatures:
* Relevant Sector page under Creatures, if applicable:
** Year-around: [[Forested_Laboratory#Creatures|Forested Laboratory]], [[Chroma_Coast#Creatures|Chroma Coast]], [[Mining_Site_S#Creatures|Mining Site S]], [[Crop_Circle_Canyon#Creatures|Crop Circle Canyon]]
** Year-around: [[Forested_Laboratory#Creatures|Forested Laboratory]], [[Chroma_Coast#Creatures|Chroma Coast]], [[Mining_Site_S#Creatures|Mining Site S]], [[Crop_Circle_Canyon#Creatures|Crop Circle Canyon]], [[Galeful_Marsh#Creatures|Galeful Marsh]]
** Seasonal: [[Wintry_Glacier#Creatures|Wintry Glacier]], [[Perennial_Meadow#Creatures|Perennial Meadow]] (Summer/Autumn to be added when they become available)
** Seasonal: [[Wintry_Glacier#Creatures|Wintry Glacier]], [[Perennial_Meadow#Creatures|Perennial Meadow]], [[Elusive_Oasis#Creatures|Elusive Oasis]], [[Swamped_Factory#Creatures|Swamped Factory]]
* [[Rarity]] page update
** Great Plume: [[Excavation]]
* [[Grouping]] page update
* [[Creature List]], [[Rarity]], [[Grouping]], [[Damage Chart]], and [[Release Timeline]] update


===New Delve Checklist===
===New Delve Checklist===
* New section in [[Project Portal]] using any older Delve page as template
* New section in [[Project Portal]] using any older Delve page as template. The delve table may be pasted in as is until it's time to move them to their own template pages.
* Delving table in [[Delving]] page update
* Test for weakness/resistance on brand new creature encounters, and whether the encounter has higher defense or not (19-25 DPS average neutral attack is normal defense; higher defense about ~16-18, formidable ~8-10.)
* Test for weakness/resistance on brand new creature encounters, and whether the encounter has higher defense or not (19-25 DPS average neutral attack, higher defense creatures will take less than this on average)
* Gather all possible items in the delve's Available Items table (excluding scraps)
* Update Scraps in [[Item List#Scraps|Item List]] for brand new creature encounters
Once that's done:
* Gather all possible items in the Available Items table, excluding scraps
* Move to their new page
* Relevant Sector page under Delves:
* Update Delving table in [[Delving]] page
** Year-around: [[Forested_Laboratory#Delves|Forested Laboratory]], [[Chroma_Coast#Delves|Chroma Coast]], [[Mining_Site_S#Delves|Mining Site S]], [[Crop_Circle_Canyon#Delves|Crop Circle Canyon]]
* [[Item List#Scraps|Item List]]: Update Scraps and [[Scrap Resistance Chart|their resistances]] (check FRIC Resource List) for brand new creature encounters, and items found in the Delve
** Seasonal: [[Wintry_Glacier#Delves|Wintry Glacier]], [[Perennial_Meadow#Delves|Perennial Meadow]] (Summer/Autumn to be added when they become available)
* Add link to the Delve in relevant Sector page, under Delves:
* Once information gathering is complete, move to their new page and remove the section in Project Portal
** Year-around: [[Forested_Laboratory#Delves|Forested Laboratory]], [[Chroma_Coast#Delves|Chroma Coast]], [[Mining_Site_S#Delves|Mining Site S]], [[Crop_Circle_Canyon#Delves|Crop Circle Canyon]], [[Galeful_Marsh#Delves|Galeful Marsh]]
** Seasonal: [[Wintry_Glacier#Delves|Wintry Glacier]], [[Perennial_Meadow#Delves|Perennial Meadow]], [[Elusive_Oasis#Creatures|Elusive Oasis]], [[Swamped_Factory#Creatures|Swamped Factory]]
* When all of the above is complete: update relevant creature pages, and remove the section in Project Portal.
* Update [[Release Timeline]] page


===Other New Content Checklist===
===Other New Content Checklist===
This is for things like Limited Pickups and new dialogues. I'll add things here when I think of something (you can, too). [[User:Konz|Konz]] ([[User talk:Konz|talk]]) 16:36, 1 August 2021 (UTC)
* [[Limited Pickup]] for new limited pickups (if it is a brand new creature, label it as such until the species name is revealed)
* TBA
* Add any new/additional dialogue to relevant NPC page
 
* New NPCs: use any existing NPC page as a template, and update [[NPC]]
==Dontorex Dwelling==
* New non-sector locations: [[Headquarters]] if applicable
===Strategy===
* Core features/mechanics, such as trading and cross-player breeding
 
* Update [[Release Timeline]] if the new content update is reasonably substantial
===Terrain===
{| class="wikitable sortable"
|-
! Terrain !! Effects !! Description
|-
| Open Canyon || Nothing || ''Scenic, but quite empty.''
|-
| Scattered Succulents || 5 Earth Damage + Distract (1 turn)<br>Heal: 15 HP || ''There's a variety of large succulents growing here.''
|-
| Shady Alcove || 10 Damage<br>Item: Mace Pod Piece<br>Nothing || ''This cranny is great for escaping the heat, and creatures think likewise.''
|}
 
===Tagalong Actions===
{| class="wikitable sortable"
|-
! Action !! Effect !! Context
|-
| Attack || Use Basic Attack<br>Tagalong Injured || Combat<br>Combat (Start)
|-
| Distracted by Something || Find Item<br>Nothing || Examining
|-
| Find Berries(?) || Heal (5-15 HP) || Combat
|-
| Find Something || Find Item || Combat
|-
| Intercept Ambush || 5 Damage || Combat (Start)
|-
| Looking for Something || Nothing || Combat
|-
| Rummage Around Area || Search Reset<br>Find Item || Combat<br>Examining
|-
| Stand Guard || Will Intercept Ambush || Examining
|-
| Survey Area || Nothing || Examining
|}
 
===Examine Points===
{| class="wikitable sortable"
|-
! Name !! Possible Results !! Description
|-
| Empty Mace Tree || Item: Mace Pod Piece<br>Trap: Long-Nosed Wheel Crab || ''There's not many pods on this particular tree, but there's a lot of broken pieces around it.''
|-
| Obsidian Cactus || Item: Glowing Cactus Fruit<br>Heal: 14 HP<br>Trap: Hecking Nope (Obsidian) || ''This prickly, jet black plant has a fruit with an alluring glow.''
|-
| Small Clay Deposit || Item: Canyon Clay<br>Trap: Dontorex (Orange F) || ''A paltry deposit of rich, malleable clay.''
|}
 
===Possible Enemies===
{{Infobox Delving}}
{{DD Aceranguis}}
{{DD Dontorex}}
{{DD Hecking Nope}}
{{DD Long-Nosed Wheel Crab}}
 
====Boss====
{{Infobox Delving}}
{{DD Boss}}
 
===Available Items===
For information on Scraps available in this [[Delve]], refer to the [[Item List#Scrap|Scrap table]] in Item List and search for relevant creatures.
 
(Include description for any new items so they will be added to the item list later.)
{| class="wikitable sortable"
|-
! Image !! Item !! Type !! Spawn Conditions !! Value (Demand) !! Description
|-
| [[File:Canyon_Clay.png|center|50px]] || Canyon Clay || Mineral || Examine: Small Clay Deposit<br>Tagalong || 2 (3) || ''Rich clay commonly found in Crop Circle Canyon. It's quite malleable.''
|-
| [[File:Glowing_Cactus_Fruit.png|center|50px]] || Glowing Cactus Fruit || Flora || Examine: Obsidan Cactus<br>Tagalong || 2 (3) || ''Obsidian cacti bear these delectably sweet, luminous fruit, but be careful—eat too many, and you might end up with a glowing surprise in your toilet later.''
|-
| [[File:Iron_Ore.png|center|50px]] || Iron Ore || Mineral || Tagalong || 1 (2) || ''known''
|-
| [[File:Mace_Pod_Piece.png|center|50px]] || Mace Pod Piece || Flora || Examine: Empty Mace Tree<br>Tagalong || 1 (2) || ''A piece of a seed pod from a mace tree. That spike is even sharper than it looks.''
|-
| [[File:Rainbow_Fire.png|center|50px]] || Rainbow Fire || Element || Tagalong || ? || ''?''
|}
 
==Shadowspewer Room==
===Strategy===
 
===Terrain===
{| class="wikitable sortable"
|-
! Terrain !! Effects !! Description
|-
| Dilapidated Room || Heal: 15 HP<br>5 Earth Damage + Distracted (1 turn) || ''An overgrown, steadily decaying room that doesn't appear to have all that much going on.''
|-
| Seating Area || Shielded (infinite turns) || ''A room that was used in the past to seat many people, but now is difficult to traverse due to the amount of displaced objects.''
|-
| Specimen Containers || 10 Damage<br>Item: Circuit Board Piece<br> || ''This room is full of large, broken glass vessels that appear to be for housing specimens.''
|}
 
===Tagalong Actions===
{| class="wikitable sortable"
|-
! Action !! Effect !! Context
|-
| Attack || Use Basic Attack<br>Tagalong Injured || Combat<br>Combat (Start)
|-
| Distracted by Something || Find Item<br>Nothing || Examining
|-
| Find Berries(?) || Heal (5-15 HP) || Combat
|-
| Find Something || Find Item || Combat
|-
| Intercept Ambush || 5 Damage || Combat (Start)
|-
| Looking for Something || Nothing || Combat
|-
| Rummage Around Area || Search Reset<br>Find Item || Combat<br>Examining
|-
| Stand Guard || Will Intercept Ambush || Examining
|-
| Survey Area || Nothing || Examining
|}
 
===Examine Points===
{| class="wikitable sortable"
|-
! Name !! Possible Results !! Description
|-
| Junk Pile || Item: Tattered Book<br>Trap: ? || ''A big pile of all kinds of stuff, all in various states of decay.''
|-
| Little Berry Bush || Item: Variegated Berries<br>Trap: Cloaked Shrubstalker || ''This bush doesn't get enough sunlight to grow any bigger, but it's still got some berries.''
|-
| Trapped Knutte || Item: ?<br>Trap: ? || ''There's a Knutte trapped in a big patch of twitching vine. You could try to clip some vine off...''
|}
 
===Possible Enemies===
{{Infobox Delving}}
{{SR Cloaked Shrubstalker}}
{{SR ELEMER}}
{{SR Knutte}}
 
====Boss====
{{Infobox Delving}}
{{SR Boss}}
 
===Available Items===
For information on Scraps available in this [[Delve]], refer to the [[Item List#Scrap|Scrap table]] in Item List and search for relevant creatures.
 
(Include description for any new items so they will be added to the item list later.)
{| class="wikitable sortable"
|-
! Image !! Item !! Type !! Spawn Conditions !! Value (Demand) !! Description
|-
| [[File:Giant_Nut.png|center|50px]] || Giant Nut || Artefact || Tagalong || 3 (5) || ''known''
|-
| [[File:Circuit_Board_Piece.png|center|50px]] || Circuit Board Piece || Artefact || Search: Specimen Containers<br>Tagalong || ? || ''?''
|-
| [[File:Tattered_Book.png|center|50px]] || Tattered Book || Artefact || Examine: Junk Pile<br>Tagalong || 2 (3) || ''known''
|-
| [[File:Twitching_Vine.png|center|50px]] || Twitching Vine || Flora || Tagalong || 3 (5) || ''known''
|-
| [[File:Variegated_Berries.png|center|50px]] || Variegated Berries || Flora || Examine: Little Berry Bush<br>Tagalong || 1 (2) || ''known''
|}


[[Category:Meta]]
[[Category:Meta]]

Latest revision as of 06:12, 6 September 2023

This page is intended to serve as a place for editors to discuss what pages need to be made and how to go about making them. Feel free to add your own section, comment on other users' sections, or work on pages which have been linked here for work. When you feel that the project you started has been completed, feel free to delete it from this page. Please do not delete projects you did not start, unless the information has been added to the target page in full.

When commenting on sections, you can separate your comment from the previous person's by indenting with colons, using one more than the previous person did. If the indents start running off the screen, feel free to reset your indent to one colon. Sign your username after your comment by using four tildes. A non-formatted example:

I want to do this thing. ~~~~
:I'll help you do it. ~~~~
::Count me in! ~~~~
:::The thing is almost done. ~~~~
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Item List

The Item List page should now be complete with all item information currently known to the wiki. Stuff still needed:

  • Supply shop items (only Rare Chromas have been added)
  • Scrap info for Cloaked Shrubstalker, since we still don't know their rarities or descriptions.

Formatting may also need to be adjusted for the tables as we find the best way to layout information. Gathouria (talk) 09:55, 7 June 2021 (UTC)

Damage Output

I'm taking data on how much damage enemies, Tagalongs, and the player can do, and have a lot of data, but not sure where the best place to put this info would be. Since it's a huge chunk of data text, I'll link to what's currently collected. Gathouria (talk) 20:41, 23 May 2021 (UTC)

Shielded, resisted, and super effective damage is all collected separately, which will hopefully allow us to do math to get the base damage for everything and see which way things round in damage math.

New Release Wiki Checklist

New Creature Release

New Delve Checklist

  • New section in Project Portal using any older Delve page as template. The delve table may be pasted in as is until it's time to move them to their own template pages.
  • Test for weakness/resistance on brand new creature encounters, and whether the encounter has higher defense or not (19-25 DPS average neutral attack is normal defense; higher defense about ~16-18, formidable ~8-10.)
  • Gather all possible items in the delve's Available Items table (excluding scraps)

Once that's done:

Other New Content Checklist

  • Limited Pickup for new limited pickups (if it is a brand new creature, label it as such until the species name is revealed)
  • Add any new/additional dialogue to relevant NPC page
  • New NPCs: use any existing NPC page as a template, and update NPC
  • New non-sector locations: Headquarters if applicable
  • Core features/mechanics, such as trading and cross-player breeding
  • Update Release Timeline if the new content update is reasonably substantial